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[Shadergraph] Objects that use Shadergraph materials have missing select...
How to reproduce:1. Open the user-submitted project ("ShaderGraphNoWireframe.zip")2. Open the "TestScene"3. In the Hierarchy, click ... Read more
TimeZoneNotFoundException is thrown when registry is missing current tim...
Steps to reproduce:1. Download 1165754_repro.zip project2. Open Registry Editor3. Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\... Read more
MaterialPropertyBlock SetColor ignores HDR colors when Color Space is se...
How to reproduce:1. Open QA attached project "case_1165706-MaterialPropertyBlockHDRColorIssue.zip"2. Enter Play Mode Expected result... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Previewing single Animation object previews unrelated object's default s...
How to reproduce:1. Open the user-submitted project ("AnimationPreviewBug.zip")2. Open the "SampleScene" and click on the "Human" ob... Read more
[HDRP/Shadergraph] Exposure node breaks when attached to the Master Node...
How to reproduce:1. Create and open a new HDRP project2. Create and open a new PBR graph3. Add an exposure node and attach its outpu... Read more
[HoloLens] WorldAnchorStore throws an ArgumentNullException when calling...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open VS solution and build to HoloLens4... Read more
[Addressables] Error is thrown when loading an Addressable asset asynchr...
Steps to reproduce:1. Open users attached project "find-addressable-link-xml.zip"2. Open "SampleScene"3. Enter Play Mode4. Notice th... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project2. Enter and Exit Play mode3. Delete "AndroidCppDelegateTest" in the Project w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask