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[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...
Prerequisites:For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/Uni... Read more
"Destroy can only be called from the main thread" is thrown after buildi...
How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more
[HDRP] Chrome Gizmo reappears after selecting other objects
Steps to reproduce:1) Open included scene or create a new one (should include at least two objects, one with Planar Reflection Probe... Read more
[HDRP] Decreasing range of box light on Mac creates jagged line on flat ...
Decreasing range of box light on Mac creates a jagged line in the light's edge on a flat surface.Tested on Mac and Windows, but only... Read more
[MacOS] Standalone build contains .meta files inside native plugin bundles
How to reproduce:1. Build the attached project for OSX standalone2. Check the contents of Build.app/Contents/Plugins/AudioPluginDemo... Read more
In a HDRP project the Spot Light has a typo - "Outter Angle"
Issue:In a HDRP project the spot light has a typo - "Outter Angle" How to find:1 - In a HDRP project, create a spot light2 - under "... Read more
Crash on AnimationState::~AnimationState when exiting Play Mode after re...
How to reproduce:1. Open the "fixed_repro.zip" project2. Open "InitialisationScene.unity" scene3. Enter Play Mode4. Press "New User"... Read more
Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to reprod... Read more
[WebGL] Builds don't allow separate control on canvas render buffer size
To reproduce:1) Create a new project2) Add a Sphere to the scene (and make it bigger to see the issue better, for example, 5/5/5 in ... Read more
Profile Analyzer cuts off a frame when saving the pulled data from the P...
How to reproduce:1. Download the user attached .data file2. Create a new project and install the Profile Analyzer package3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject