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Namespace errors are thrown when Physics 2D Built-in package is removed
How to reproduce:1. Create a new project2. Open Package Manager window (Window->Package Manager)3. In Package Manager, top middle... Read more
[Lighting] Lightmap exposure slider does not affect Light Probes
Repro:01 - Create a Scene with a few Light Probes and some Static geometry to lightmap.02 - Add a high intensity light03 - Lightmap ... Read more
Event.mousePosition returns incorrect mouse position when using OnGUI() ...
How to reproduce:1. Open the attached 'Bug Report IMGUI.zip' project2. In the Editor select 'BUG REPORT' > 'Bug Test Window'3. Dr... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce:1. Ope... Read more
[UWP] Some models are invisible in Unity player when using import option...
How to reproduce:1. Open attached project "repro_1179051_UWP"2. Build and run the project Expected result: models are visible in the... Read more
Built-in package UnityWebRequestAssetBundle and UnityWebRequestTexture d...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Select Built-in packages4. Find the 'Unity Web Re... Read more
"ARSession.state" gets set to "None" and throws "DllNotFoundException: U...
Reproduction steps:1. Open "AR Foundation Demo.zip" project2. Build & Run for Android3. Notice "Unsuported Device Not Capable" a... Read more
[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...
How to reproduce:1. Open the attached project2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player)3. B... Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...
How to reproduce:1. Open the attached "AfterAssembliesCallback.zip" project2. Enter Play mode Expected results: A message gets print... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS