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0
votes
By Design

4097 heightmap size terrain slows down rendering when camera field of vi...

Terrain

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Jun 08, 2018

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Version/s: 2018.1.2f1

How to reproduce: 1. Open tester-submitted project (TerrainVSFOV.zip) 2. Open "SampleScene.unity" scene 3. Prepare profiler for rend... Read more

0
votes
Fixed

Build fails on all platforms when Facebook support is installed

Facebook Gameroom

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Jun 08, 2018

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Version/s: 2018.2.0b8

Build fails on all the platforms when Facebook support is installed Steps to Repro: 1. Download and install Facebook support from ... Read more

0
votes
Fixed

Event System is not imported correctly with the UI samples project

uGUI

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Jun 08, 2018

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Version/s: 2018.2.0b8

Steps to reproduce: 1. Open empty project 2. Import Unity UI Samples project from the asset store 3. Event system will have Standa... Read more

0
votes
Duplicate

ArgumentOutOfRangeException occurs on changing any property on the text ...

uGUI

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Jun 08, 2018

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Version/s: 2018.2.0b8

ArgumentOutOfRangeException occurs on changing any property on the text component Steps to reproduce: 1. Open any project 2. Create... Read more

0
votes
Fixed

UI option is missing from hierarchy context menu

Scene Hierarchy

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Jun 08, 2018

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Version/s: 2018.2.0b8

Steps to reproduce: 1. Open any project 2. Right click on the hierarchy 3. Observe there being no UI selection 4. Press on GameObje... Read more

0
votes
Fixed

Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...

Version Control

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Jun 08, 2018

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Version/s: 2017.2.0p1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Set-up the project to use Perforce VCS 3. Check Out the "Townfolk-Adult-F... Read more

0
votes
By Design

The same animtion exported from MotionBuilder plays different in Unity

Animation

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Jun 08, 2018

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Version/s: 2017.2.2f1

The keyframes of the legs were deleted in MotionBuilder and in the program, the legs do not move while when imported in Unity in .fb... Read more

1
votes
By Design

[.NET 4.6] System.Runtime.WindowsRuntime.dll and System.Runtime.InteropS...

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open user attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 3. Observe that both... Read more

0
votes
Duplicate

CursorLockMode.Locked doesn't keep cursor locked in a build after refocu...

Input

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Jun 08, 2018

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Version/s: 2018.1.3f1

Repro steps: 1. Open user attached project 2. Build and Run the project: File -> Build and Run 3. Run the build in Full Screen 4. Re... Read more

0
votes
By Design

Corrupted Base Layer causes OnStateIK to be called twice

Animation

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Jun 08, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open user-attached project 2. Select DefaultAvatar in the Hierarchy 3. Add "Animator Controller FAULT" into i... Read more

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