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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X, 2019.3.X
Votes
1
Found in
2019.1.0a7
2019.1.6f1
Issue ID
1166108
Regression
Yes
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run when building from FAT32 on MacOS
To reproduce:
1. Open "Disk Utility" on your Computer
2. Select your Internal Drive and click on the partition button
3. In "Partition Device" window hit "+" button
4. Create a drive. Format: MS-DOS(FAT). Select a small size for example 10gb
5. Hit apply
6. Launch Unity and create a new project on a created drive
7. Switch platform to Standalone (IL2CPP), iOS or Android (IL2CPP) and hit Build
Expected results: Unity should successfully build an Empty Project
Actual results: Unity fails to build and throws Error:
"Failed running /Applications/Unity/Hub/Editor/2019.1.6f1/Unity.app/Contents/il2cpp/build/UnityLinker.exe -out="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/tempStrip" -x="/Applications/Unity/Hub/Editor/2019.1.6f1/PlaybackEngines/iOSSupport/Whitelists/Core.xml" -x="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x="/var/folders/jf/f9hwnd8d6lzfxr7p8936yq2r0000gp/T/tmp5e305ea8.tmp" -x="/var/folders/jf/f9hwnd8d6lzfxr7p8936yq2r0000gp/T/tmp77934080.tmp" -x="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/TypesInScenes.xml" -d="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed" --include-unity-root-assembly="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" --include-unity-root-assembly="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/VuforiaScripts.dll" --include-unity-root-assembly="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" --include-unity-root-assembly="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed/Vuforia.UnityExtensions.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="/Volumes/STORAGE/Work/Gamar/Unity/TrailPlayar/NMM/TrailPlayar_iOS/Temp/StagingArea/Data/Managed" --rule-set=Conservative --engine-stripping-flag=EnableUnityConnect --engine-modules-asset-file="/Applications/Unity/Hub/Editor/2019.1.6f1/PlaybackEngines/iOSSupport/Whitelists/../modules.asset""
Notes:
- This issue does not happen on Mono Scripting Backend
Reproduced on Unity 2019.1.0a7, 2019.1.8f1, 2019.2.0b7 and 2019.3.0a8
Not reproduced on Unity 2018.3.14f1, 2018.4.3f1 and 2019.1.0a6
Regression on Unity 2019.1.0a7
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AjJAISWAL
Apr 05, 2020 20:10
I am also getting the same error in unity 2019.3.7f1.
AjJAISWAL
Apr 05, 2020 20:08
Still getting the same error in unity 2018.3.14f1
AxonGenesis
Aug 06, 2019 19:04
Still experiencing this error in 2019.2.0f1