Search Issue Tracker
By Design
Votes
0
Found in
2019.3.0a1
2019.3.0a3
Issue ID
1166072
Regression
Yes
The Editor does not load its Layout and throws Errors when a Custom Window was Opened
How to reproduce:
1. Open the attached project named Case_1166072
2. Open the Acoustics window (Window > Acoustics)
3. Close the editor.
4. Open the editor.
Expected result: Editor loads the layout normally
Actual result: Editor does not load the layout and errors are thrown
Reproducible with: 2019.3.0a1, 2019.3.0a8
Not reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.9f1, 2019.2.0b8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note (2019.3.X):
The project is calling AssetDatabase.Refresh(); whilst the window layout is loading which is causing the issue