Search Issue Tracker
Merge conflict with "nameFileIdTable" is caused when a project is git cl...
How to reproduce:1. Create a new Unity project with a 2D URP template2. Create a new Github repository with Unity Git Ignore3. Move ... Read more
UI Image disappears at certain Y-positions when the Game View resolution...
How to reproduce:1. Open the attached “IN-98837” project2. Open the “SampleScene“3. Open the Game view4. In the Hierarchy window, se... Read more
Pixels Per Unit setting field is unaligned with other fields in Panel Se...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > Panel Settings Asset3. Click on it and set Render Mode to World... Read more
[MacOS] Crash on CompositeCollider2D::PrepareShapes when adding or remov...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Desk_L” Prefab Asset3. Add or remove the “Box Collider 2D” Comp... Read more
"The following settings are required" warning in the Environment Samples...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
InvalidCastException errors are thrown in the console when downgrading t...
How to reproduce:1. Create and open a new project2. Install the InputSystem Package through Window > Package Manager3. In the Pac... Read more
"Environment" is misspelled in the Environment sample of HDRP package
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
[macOS] Tilemap Dropdown doesn't update mouse over after flyout menu opened
Steps to Reproduce: Create a new 2D project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window... Read more
"Create New Tile Palette" Dropdown Occasionally Misaligned in Tile Palet...
Steps to reproduce: Create a new 2D project Open the Tile Palette window by navigating to Window > 2D > Tile Palette Click on ... Read more
Importing multiple Shader Graph Samples throws warnings in the Console
Steps to reproduce: Create new Unity project Open Package Manager Select Shader Graph Package > Samples tab Import Node Reference... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open