Search Issue Tracker
Fixed
Fixed in 6000.0.49f1, 6000.1.3f1, 6000.2.0a11
Votes
0
Found in
6000.0.46f1
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103180
Regression
No
"Environment" is misspelled in the Environment sample of HDRP package
How to reproduce:
1. Create a new HDRP project
2. Go to Window -> Package Management -> Package Manager (Window -> Package Manager) -> High Definition RP -> Samples -> Environment Samples -> Import
3. Go to -> Assets -> Samples -> High Definition RP -> 17.1.0 -> Environment Samples -> Environment.unity
4. In the Hierarchy, observe the first GameObject name
Expected results: The name is spelled correctly
Actual results: The name is misspelled and says "Environement"
Reproducible with: 6000.0.46f1, 6000.1.0b15, 6000.2.0a9
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigged GameObject doesn’t return to its idle state when disabling "Preview" and the GameObject has nested rigged GameObjects
- Error "ArgumentException: Trying to use an invalid resource" when creating custom post-processing effect in URP
- [DX12] GameObjects using CommandBuffer DrawProcedural and DispatchCompute calls have color flicker when changing color and moving mouse cursor
- The Player becomes unresponsive after resolution switch in Exclusive Fullscreen mode when using DX12 Graphics API
- (Apple Silicon) Floating point inconsistencies between mono and il2cpp
Add comment