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Won't Fix
Votes
3
Found in
6000.0.47f1
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103161
Regression
No
Merge conflict with "nameFileIdTable" is caused when a project is git cloned
How to reproduce:
1. Create a new Unity project with a 2D URP template
2. Create a new Github repository with Unity Git Ignore
3. Move the created project to your created Github repository folder
4. Move a .png file into the Assets folder of the repository
5. Open the project
6. Open Assets/Scenes/SampleScene.unity
7. Drag and drop your .png file from the Project window into the Scene window
8. Save the Scene
9. Exit the Editor
10. Publish the repository
11. Clone the repository into a new folder
12. Add the cloned project to Unity Hub
13. Open the project
14. Observe the Github Desktop
Expected results: "nameFieldTable" of the imported .png meta file is unchanged
Actual results: "nameFieldTable" of the imported .png meta file is changed
Reproducible with: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9
Not reproducible with: 2022.3.61f1
Reproducible on: Windows 11 23H2
Not reproducible on: No other environment tested
Comments (1)
-
dean-cgs
Apr 24, 2025 15:13
I can confirm this constantly happens for my team as well.
Whoever imports the png and submits it to our repo along with .meta file has an empty nameFileIdTable field.
Anyone else who then pulls the change with the new .png file then has the nameFileIdTable field populated.
This causing constant source control issues with .meta files of png files being modified.
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Resolution Note:
Discarded for now.