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Fixed

Fixed in 2022.3.62f1, 6000.0.48f1, 6000.1.0b15, 6000.2.0a10

Votes

0

Found in

2022.3.6f1

6000.0.47f1

6000.1.0b15

6000.2.0a9

6000.3.0a1

Issue ID

UUM-103183

Regression

No

Importing multiple Shader Graph Samples throws warnings in the Console

-

Steps to reproduce:

  1. Create new Unity project
  2. Open Package Manager
  3. Select Shader Graph Package > Samples tab
  4. Import Node Reference, Feature Examples and Production Ready Shaders Samples to the project
  5. Observe the Console window

Actual results: Warnings are thrown in the Console when packages are imported

Expected results: No warnings are thrown in the Console when importing packages to the project

Reproducible with versions: 14.0.12 (2022.3.6f1), 17.0.4 (6000.0.47f1), 17.1.0(6000.1.0b15), 17.2.0 (6000.2.0a9)
{code:java}
GUID [0f8b659603075564c8b3b82db6ccef13] for asset 'Assets/Samples/Shader Graph/Common/Textures/flowmap.png' conflicts with:
  'Assets/Samples/Shader Graph/17.2.0/Node Reference/Textures/flowmap.png' (current owner)
Assigning a new guid.{code}
{code:java}
GUID [2fe31a8312ab8524ebd8601be367f0c8] for asset 'Assets/Samples/Shader Graph/Common/Textures/SmallNoiseMask.tga' conflicts with:
  'Assets/Samples/Shader Graph/17.2.0/Node Reference/Textures/SmallNoiseMask.tga' (current owner)
Assigning a new guid.{code}
 

Tested on (OS): Windows 11 (22H2)

  1. Resolution Note (fix version 6000.2.0a10):

    Fixed several textures that had GUID collisions when multiple sample sets were imported into the same project.

  2. Resolution Note (fix version 6000.1.0b15):

    Fixed GUID collisions with a couple of textures when multiple sample sets are imported into the same project.

  3. Resolution Note (fix version 6000.0.48f1):

    Fixed a couple of GUID collisions when multiple Shader Graph sample sets are imported into the same project.

  4. Resolution Note (fix version 2022.3.62f1):

    fixed guid collisions when importing more than one Shader Graph sample set into the same project

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