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Fixed
Fixed in 2022.3.62f1, 6000.0.48f1, 6000.1.0b15, 6000.2.0a10
Votes
0
Found in
2022.3.6f1
6000.0.47f1
6000.1.0b15
6000.2.0a9
6000.3.0a1
Issue ID
UUM-103183
Regression
No
Importing multiple Shader Graph Samples throws warnings in the Console
Steps to reproduce:
- Create new Unity project
- Open Package Manager
- Select Shader Graph Package > Samples tab
- Import Node Reference, Feature Examples and Production Ready Shaders Samples to the project
- Observe the Console window
Actual results: Warnings are thrown in the Console when packages are imported
Expected results: No warnings are thrown in the Console when importing packages to the project
Reproducible with versions: 14.0.12 (2022.3.6f1), 17.0.4 (6000.0.47f1), 17.1.0(6000.1.0b15), 17.2.0 (6000.2.0a9)
{code:java}
GUID [0f8b659603075564c8b3b82db6ccef13] for asset 'Assets/Samples/Shader Graph/Common/Textures/flowmap.png' conflicts with:
'Assets/Samples/Shader Graph/17.2.0/Node Reference/Textures/flowmap.png' (current owner)
Assigning a new guid.{code}
{code:java}
GUID [2fe31a8312ab8524ebd8601be367f0c8] for asset 'Assets/Samples/Shader Graph/Common/Textures/SmallNoiseMask.tga' conflicts with:
'Assets/Samples/Shader Graph/17.2.0/Node Reference/Textures/SmallNoiseMask.tga' (current owner)
Assigning a new guid.{code}
Tested on (OS): Windows 11 (22H2)
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Resolution Note (fix version 6000.2.0a10):
Fixed several textures that had GUID collisions when multiple sample sets were imported into the same project.
Resolution Note (fix version 6000.1.0b15):
Fixed GUID collisions with a couple of textures when multiple sample sets are imported into the same project.
Resolution Note (fix version 6000.0.48f1):
Fixed a couple of GUID collisions when multiple Shader Graph sample sets are imported into the same project.
Resolution Note (fix version 2022.3.62f1):
fixed guid collisions when importing more than one Shader Graph sample set into the same project