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0
votes
Won't Fix

[Linux Editor] alt+click doesn't expand folder structure

Linux

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Jul 06, 2018

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Version/s: 2018.2.0b10

-e: see title, it is supposed to expand the whole tree --works on Windows and OSX -repro: --create new project --create a folder st... Read more

0
votes
Duplicate

[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...

Graphics - General

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Jul 06, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Build and Run user's attached project for Android 2. While on mobile device, use provided controls to navigate arou... Read more

3
votes
Fixed

[OSX] Cannot interact with UI for one of game views, when using multiple...

MacOS

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Jul 06, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open repro project 2. Play '1' scene 3. Try to move slider in both game view windows 4. Notice that in only one or ... Read more

0
votes
Won't Fix

3D AudioSource gets cut off if it is rotated y=-90, listener is a child ...

Audio

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Jul 06, 2018

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Version/s: 2017.4.1f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Move camera along it's local Z axis to observe e... Read more

0
votes
Fixed

OnTriggerExit2D() not triggered when collider gameObject is destroyed fr...

Physics2D

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Jul 06, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Download attached project "OnTriggerExit2DBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mod... Read more

5
votes
Fixed

Particles in Custom Simulation Space stop receiving light after some time

Visual Effects - Legacy

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Jul 05, 2018

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Version/s: 2018.1.0b5, 2018.1.5f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe Particles Expected result: particles co... Read more

0
votes
Won't Fix

[iOS] Black lines on illuminated mesh surface on A11 and later SoCs

Mobile

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Jul 05, 2018

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Version/s: 2017.3.1f1, 2017.4, 2020.1

Reproduction steps: 1. Open the attached project ("Project link" in the edit). 2. Build and run it on an A11 or later iOS device. A... Read more

0
votes
Fixed

Profiler.GetMonoUsedSizeLong always returns 0 when used in Build

Profiling

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Jul 05, 2018

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Version/s: 2018.1.4f1

How to reproduce: 1. Open the attached "TestFor1057232.zip" project 2. Build and Run 3. Notice that Profiler.GetMonoUsedSizeLong ret... Read more

0
votes
Fixed

Packages, that are imported as dependencies for other packages, are not ...

Packman

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Jul 05, 2018

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Version/s: 2018.2.0b11

Steps to reproduce: 1. Download and open the attached project 2. Open the package manager Expected result: all the packages and th... Read more

0
votes
Fixed

Encountered invalid redirect (missing Location header?) error is printed...

Mobile

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Jul 05, 2018

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Version/s: 2017.1.0a1, 2018.1.2f1

To reproduce: 1. Download attached project "LicenceAPITest.zip" and open in Unity 2. Open "main" scene 3. Enter Play mode and hit C... Read more

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