Search Issue Tracker
Error is thrown when moving components up/down in Prefab variant after p...
How to reproduce:1. Open attached "Repro1167440.zip" Project2. Double click on "GameObject Variant.prefab" to enter Prefab Mode3. Mo... Read more
Searching for Terrain in hierarchy greys out the trees on terrain when c...
Steps:1. Open attached project2. Load TreeTest scene3. Search for Terrain in Hierarchy==> Everything except terrain with trees is... Read more
Crashes on PersistentManager::WriteFile when creating a Prefab with an i...
How to reproduce:1. Open attached project2. Select active GameObject from the Hierarchy tab3. Navigate to CQA/Create Prefab Variant ... Read more
[PackageManager] On opening PackageManager Window after creating 3D TMP ...
On opening PackageManager Window after creating 3D TMP - Text throws "OverflowException" Steps to Reproduce: 1. Create a new Project... Read more
[Output] Soft Particles do not work with Distortion outputs
Repro steps:1. Import the attached package2. In the Scene view, center on the cube with the distortion particle3. Open the New VFX4.... Read more
[Linux] -popupwindow argument is ignored when running a built project
How to reproduce:1. Open the attached project 'popup_window.zip'2. Build the project for Linux3. Run the built project from the term... Read more
[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...
Repro steps:1. Import the attached package2. Open Repro scene and open the New VFX graph3. Enter play mode4. Exit play mode5. Enter ... Read more
Object Picker Window - Transition between different asset preview sizes ...
When picking assets from the object picker window, the transition between different asset preview sizes is not smooth. When the prev... Read more
[Linux] Segmentation fault when running a built project with -single-ins...
How to reproduce:1. Open the attached project '1167394repro.zip'2. Build the project for Linux3. Run the built project from the term... Read more
[Physics] Reset is not working on Virtual Particle Weights in Cloth
Reset is not working on Virtual Particle Weights in Cloth Steps to Reproduce: 1. Create a new Project2. Hierarchy > right-click &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask