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[Linux Editor] alt+click doesn't expand folder structure
-e: see title, it is supposed to expand the whole tree --works on Windows and OSX -repro: --create new project --create a folder st... Read more
[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...
To reproduce: 1. Build and Run user's attached project for Android 2. While on mobile device, use provided controls to navigate arou... Read more
[OSX] Cannot interact with UI for one of game views, when using multiple...
To reproduce: 1. Open repro project 2. Play '1' scene 3. Try to move slider in both game view windows 4. Notice that in only one or ... Read more
3D AudioSource gets cut off if it is rotated y=-90, listener is a child ...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Move camera along it's local Z axis to observe e... Read more
OnTriggerExit2D() not triggered when collider gameObject is destroyed fr...
To reproduce: 1. Download attached project "OnTriggerExit2DBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mod... Read more
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe Particles Expected result: particles co... Read more
[iOS] Black lines on illuminated mesh surface on A11 and later SoCs
Reproduction steps: 1. Open the attached project ("Project link" in the edit). 2. Build and run it on an A11 or later iOS device. A... Read more
Profiler.GetMonoUsedSizeLong always returns 0 when used in Build
How to reproduce: 1. Open the attached "TestFor1057232.zip" project 2. Build and Run 3. Notice that Profiler.GetMonoUsedSizeLong ret... Read more
Packages, that are imported as dependencies for other packages, are not ...
Steps to reproduce: 1. Download and open the attached project 2. Open the package manager Expected result: all the packages and th... Read more
Encountered invalid redirect (missing Location header?) error is printed...
To reproduce: 1. Download attached project "LicenceAPITest.zip" and open in Unity 2. Open "main" scene 3. Enter Play mode and hit C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection