Search Issue Tracker
Fixed in 7.1.0
Votes
0
Found in [Package]
7.0.0
Issue ID
1167426
Regression
No
[Output] Soft Particles do not work with Distortion outputs
Repro steps:
1. Import the attached package
2. In the Scene view, center on the cube with the distortion particle
3. Open the New VFX
4. Increase Soft particle fade distance
5. Observe the distortion intersection with the cube does not change.
Expected outcome:
- The particle to fade out where it intersects with the cube based on the soft particle fade distance value.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Invalid vertex attribute format" error message does not mention "bytes" when the data size is mismatched
- [Windows] About Unity window displays Editor version in two lines instead of one
- [Linux] "Add Component" menu goes under the screen when the menu extends beyond the display boundries
- High Editor GPU usage when Camera with RenderTexture and VFX Graph are in the scene, with Scene/Game tabs closed
- List in Inspector not resizing when exiting Play mode
Resolution Note (fix version 7.1.0):
Fix landed in package version 7.1.0