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Serious visual issues with keyboard on iOS8 when changing orientation
Keyboard is displayed badly on iOS8, when orientation is set with Screen.orientation Read more
[ShaderCompiler] There are no dependency tracking between shader and inc...
To reproduce:1. Open attached project2. Open scene sample3. Comment out USE_THE_COLOR define in Assets/Includes/includeme.cginc4. No... Read more
OnDestroy order for Transform hierarchy inconsistent between editor and ...
To reproduce:1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX)2) Ente... Read more
Getting the material of a mesh renderer causes the mesh to become invisi...
Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the... Read more
Errors when setting the Compute Positions to certain values
Steps to reproduce : - create an animator controller- create a blend tree- add two motions to the blend tree and assign animations t... Read more
Errors when adding a sprite from the scene to the animation window
Steps to reproduce : - create a new game object- add a Sprite Renderer and add the sprite in the project- expand the sprite and sele... Read more
linux standalone builds fail to start
-e: all standalone builds (x86 & x86_64) fail to start up--works fine in 4.5.5p3 with the same projects -repro--build a linux st... Read more
Formerly driven values in prefab instances become zero on Play
To reproduce:1. Open project attached to edit by Rune (465816_LostValues.zip)2. Open ContentFitterTest scene3a. Select ContentFitter... Read more
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached1 C... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attachedsee attached video 1 Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template