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0
votes
Fixed

Unity leaks memory when doing assertion with interpolated string when Bu...

Scripting

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Jul 09, 2019

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Version/s: 2018.2.0b6, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open the "burst_leak.zip" project2. Open the "SampleScene.unity" scene3. Make sure Profiler is recording and Bur... Read more

0
votes
Fixed

[Animation] Error is thrown when calling Animator.keepAnimatorController...

Animation

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Jul 09, 2019

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Version/s: 2018.3.13f1, 2018.4.3f1

To reproduce: 1. Download attached "AnimatorAndPoolsIssue.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play ... Read more

0
votes
Fixed

[LWRP] Editor crashes while opening the player settings with Vulkan Grap...

Vulkan

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Jul 09, 2019

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Version/s: 2019.1.8f1, 2019.3.0a9

Editor crashes while opening the player settings with Vulkan Garphics APIs in LWRP project. Steps to repro:1. Open the attached Proj... Read more

0
votes
Fixed

[HDRP] Sorting Priority is not working when sorting by Material

Package: Scriptable Render Pipeline HD

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Jul 09, 2019

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Version/s: 5.7.2-preview

How to reproduce:1. Create a new HDRP template project2. Create two cubes in the Scene which overlap each other3. Create two separat... Read more

0
votes
Fixed

[Android] Rotating device from portrait to landscape multiple times crea...

Mobile

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Jul 09, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.3.0a3, 2019.3.0a8

Steps to reproduce:1. Open "rotationBugEmptyStripped" project2. Build and run"SampleScene" scene on Android3. Rotate phone from port... Read more

0
votes
Not Reproducible

[GPU PLM] Baked lightmaps are different when baking with and without vie...

Progressive Lightmapper

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Jul 09, 2019

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Version/s: 2019.3.0a10

Steps to repro: 1. Open the attached project and 'Spotlight_Tunnel_PLM' scene;2. In the Lighting window select Prioritize view check... Read more

0
votes
Fixed

[ProBuilder] Merging/welding vertices can result in out of bounds vertex...

Package: Probuilder

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Jul 09, 2019

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Version/s: 4.1.0

[ProBuilder] Merging/welding vertices can result in out of bounds vertex references and exceptions In certain cases, welding/merging... Read more

0
votes
Duplicate

Baking lighting with a static mesh, mixed light and Mixed Lighting enabl...

Shadows/Lights

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Jul 09, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open attached project "LightBakeError.zip" and scene "SampleScene"2. In Lighting window, press "Generate Lightin... Read more

3
votes
Won't Fix

[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...

Package: Scriptable Render Pipeline HD

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Jul 09, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project ("HDRP_Performance")2. Open the Profiler and enable the Profile Editor3. In Profiler, ... Read more

0
votes
By Design

Nested Prefabs lose their Connection when the Root Prefab is Deleted

Scene Management

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project Case_11683982. Delete the Cube Prefab3. Observe the Hierarchy window Expected result: ... Read more

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