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1
votes
Fixed

Warnings occur when selecting an .asmdef file in the Project View on the...

Asset - Importers

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Aug 28, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached "19.3.zip" Project2. Click on the TabsBugExample\Editor3. Observe the Console Expected Behavio... Read more

0
votes
Fixed

[UI Element Debugger] InvalidOperationException: Stack empty error is th...

UI Toolkit

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Aug 28, 2019

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Version/s: 2019.3.0b1

InvalidOperationException: Stack empty error is thrown on changing Windows panel visibility mode to Hidden. Steps to repro:1. Create... Read more

0
votes
Fixed

[IL2CPP] Nullable value causes 'Debug Assertion Failed' error in Debug P...

IL2CPP

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Aug 28, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a2

Steps to reproduce:1. Download 1179877_repro.zip2. Build a Standalone player- Scripting backend: IL2CPP- C++ Compiler Configuration:... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
By Design

[TMP] textInfo.wordCount value is higher for words with Arabic diacritics

Package: TextMeshPro

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Aug 28, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more

4
votes
Fixed

"AssetDatabase.Refresh()" performance regression in big projects, takes ...

Asset - Database

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Aug 28, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.2.2f1, 2019.3, 2020.1

Reproduction steps:1. Open "PipeToConsole.zip" project2. Open the Profiler (Profile Editor)3. Search for "AssetDatabase.Refresh" in ... Read more

0
votes
Fixed

[Profiler] Show calls and Show Related object window doesn't open when p...

Profiling

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Aug 28, 2019

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Version/s: 2019.3.0a9, 2019.3.0b1

Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open.Player loop dropdown... Read more

0
votes
Fixed

[VCS] CinemachineBrain nullref exceptions when creating Custom Blend Scr...

Package: Cinemachine

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Aug 28, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Extract the user project ("CinemachineNullBrain.zip") to Perforce's workspace and open it2. Connect it to Perfor... Read more

0
votes
Duplicate

Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...

Graphics - General

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more

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