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[UX] Description Text in the Package Manager Window is unable to be sele...
How to reproduce: 1. Create a new project 2. Open the package manager window 3. Try to select text in the description Expected resu... Read more
Mismatched shadow projection between the Scene and Game views
Steps to reproduce: 1. Download the attached project and open Realistic scene 2. Navigate to Project Settings > Quality, and make su... Read more
Default Presets disappears from the drop-down menu in Preset Managers wh...
Default Presets disappears from the drop-down menu in Preset Managers when resetting from Unified Player Settings. Steps to repro: ... Read more
[Linux] Build failing due to .fbx import errors
To reproduce: 1) Create new project 2) Import attached model The following error is thrown, which later fails an automated Linux bu... Read more
Very small GameObjects are jittering when attached to a rotating Camera ...
Repro steps: 1. Open QA attached project "cameraJitter" 2. Enter Play Mode 3. Observe the Game View Expected: The cube is moving sm... Read more
[Android] Error appears when trying to remove Xaomi Mi Game Center from ...
To reproduce: 1. Create new project 2. Go to build settings and set build to android 3. Add Xaomi Mi Game Center 4. Remove Xaomi Mi ... Read more
[ProjectName][Paste] Pasting project title to Save As field during build...
How to reproduce: 1. Create a new project 2. Copy some text from random place (CMD+C) 3. Try to build project (reproduced on all pla... Read more
Infinite creation of Materials
EditorGUI.GetPreviewMaterial spawns a new material every time it is called. Read more
ProBuilder's Boolean (CSG) Tool does not replace the preview of GameObje...
How to reproduce: 1. Open the attached project (preview.zip) 2. Open the "Test" Scene 3. Open Probuiler's Boolean (CSG) Tool Window ... Read more
ProBuilder's Boolean (CSG) Tool Window does not resize correctly
How to reproduce: 1. Open the attached project (preview.zip) 2. Open the "Test" Scene 3. Open Probuiler's Boolean (CSG) Tool Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene