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Warnings occur when selecting an .asmdef file in the Project View on the...
How to reproduce:1. Open the attached "19.3.zip" Project2. Click on the TabsBugExample\Editor3. Observe the Console Expected Behavio... Read more
[UI Element Debugger] InvalidOperationException: Stack empty error is th...
InvalidOperationException: Stack empty error is thrown on changing Windows panel visibility mode to Hidden. Steps to repro:1. Create... Read more
[IL2CPP] Nullable value causes 'Debug Assertion Failed' error in Debug P...
Steps to reproduce:1. Download 1179877_repro.zip2. Build a Standalone player- Scripting backend: IL2CPP- C++ Compiler Configuration:... Read more
RevertIsValid with the RevertMode.Unchanged returns true for modified as...
How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more
You can not change a GO's name in the Hierarchy using F2 when there is a...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more
"AssetDatabase.Refresh()" performance regression in big projects, takes ...
Reproduction steps:1. Open "PipeToConsole.zip" project2. Open the Profiler (Profile Editor)3. Search for "AssetDatabase.Refresh" in ... Read more
[Profiler] Show calls and Show Related object window doesn't open when p...
Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open.Player loop dropdown... Read more
[VCS] CinemachineBrain nullref exceptions when creating Custom Blend Scr...
How to reproduce:1. Extract the user project ("CinemachineNullBrain.zip") to Perforce's workspace and open it2. Connect it to Perfor... Read more
Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...
How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code