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[UDP] Push UDP Settings does not throw error on failure nor provide indi...
After installing the Universal Distribution Portal (UDP) package, "UDP Settings" will be exposed to the user, where the user can the... Read more
[Nodes] Radians/degrees mismatch between Rectangular to Spherical and Sp...
Repo steps:1. Plug a particle position into a 'Rectangular to Spherical' node2. Plug the output from 1 into a 'Spherical to Rectangu... Read more
Project Settings Window fails to appear after installing the Ryder Edito...
I seem to keep having the same issue now, even after uninstalling Ryder Editor and restarting Unity Editor. To reproduce this:- down... Read more
[UDP] Cannot remove mandatory Sandbox Test Account fields from UDP Setti...
[UDP] Cannot remove mandatory Sandbox Test Account fields from UDP Settings array After installing the Universal Distribution Portal... Read more
Neverending 'Light probe tetrahedra is malformed' errors after additivel...
Steps to repro: 1. Download the attached project and open `s1Blue` scene;2. Let the scene's lighting auto-bake;3. When the baking is... Read more
Assets sharing the same Label do not get packed together when using Pack...
How to reproduce:1. Download and open the user-submitted project2. Open the Addressables window (Window -> Asset management ->... Read more
[IMGUI] Add Component Border is overlapping with Sprites-Default icon wh...
Add Component Border is overlapping with Sprites-Default icon when increasing the height of Console Window Steps to Reproduce: 1. Cr... Read more
[Windows Standalone] Player crashes at launch on Windows 7
Crash happens at launch. Happens to both IL2CPP and Mono backend. Only happens on Win 7. Repro:1. Create or use an empty project2. B... Read more
[SubEmitters] Grand-children not working as sub emitters
Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more
[LWRP] "GLSL compilation failed" exception is thrown on switching Graphi...
"GLSL compilation failed" exceptions are thrown after restarting the editor on changing Graphics APIs to OpenGLES2 in LWRP project. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked