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0
votes
Fixed

[UI Element Debugger] NullReferenceException error is thrown on assignin...

UI Toolkit

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Aug 28, 2019

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Version/s: 2019.3.0a1, 2019.3.0b1

NullReferenceException error is thrown on assigning unity-font to none in Visual Element section. Steps to repro:1. Create a new pro... Read more

2
votes
Fixed

Universal RP has conflicts errors when upgrading project

Package: Scriptable Render Pipeline Universal

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Aug 28, 2019

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Version/s: 7.0.1

Opening a project, entering play mode or refocusing to Unity from the desktop causes the following errors to appear in the console. ... Read more

0
votes
Fixed

"Unknown error occurred while loading" gets continuously spammed in the ...

Project Browser

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Aug 28, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Create a new project and open it2. Add the attached "empty.mat" file to it3. In the Project Window click on it t... Read more

0
votes
Fixed

Calling ParticleSystem.SetParticles does not apply sizes until the next ...

Visual Effects - Legacy

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Aug 28, 2019

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Version/s: 2017.4, 2019.1

Run scene 1 in ParticleRewindIssues.zip, enter play mode and press space to rewind.Notice that sizes don't rewind until space is rel... Read more

1
votes
Fixed

Warnings occur when selecting an .asmdef file in the Project View on the...

Asset - Importers

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Aug 28, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached "19.3.zip" Project2. Click on the TabsBugExample\Editor3. Observe the Console Expected Behavio... Read more

0
votes
Fixed

[UI Element Debugger] InvalidOperationException: Stack empty error is th...

UI Toolkit

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Aug 28, 2019

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Version/s: 2019.3.0b1

InvalidOperationException: Stack empty error is thrown on changing Windows panel visibility mode to Hidden. Steps to repro:1. Create... Read more

0
votes
Fixed

[IL2CPP] Nullable value causes 'Debug Assertion Failed' error in Debug P...

IL2CPP

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Aug 28, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a2

Steps to reproduce:1. Download 1179877_repro.zip2. Build a Standalone player- Scripting backend: IL2CPP- C++ Compiler Configuration:... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
By Design

[TMP] textInfo.wordCount value is higher for words with Arabic diacritics

Package: TextMeshPro

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Aug 28, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more

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