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AssetDatabase.FindAssets("AssetName", new string[]{}) does not find and ...
Reproduction steps: 1. Open the attached project "FindAssets.zip"; 2. Click "Tools/Test" from the menu. 3. Observe the results in th... Read more
[Android][IL2CPP] IL2CPP Android build fails
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Edit Package Name and switch Scripting Backend to IL2CPP ... Read more
Unity fails to load with error "get_skinIndex is not allowed to be calle...
I upgraded a project from 2017.1 to 2018.3.a6. The project loads fine but I'm unable to click any game object in the hierarchy. If I... Read more
[macOS] Unity fails to create C# project files resulting in autocomplete...
Steps to reproduce: 1. Create a new project 2. Create a new script inside the project 3. Double-click the script to open it in VS f... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
Regression Steps: 1. Add 'Cube' and make a prefab out of it 2. Add 'audioSource' to 'Cube' instance 3. Click on "Overrides" button i... Read more
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor Steps to Repro: 1. open attached project 2. select Asset... Read more
Animation from Timeline does not transition to Animator state when using...
How to reproduce: 1. Download and open attached "Transition" project 2. Open Scene "Transition" and select "timeline1" object 3. Cli... Read more
Textures do not work with a specific compression format when setting tex...
To reproduce: 1. Open attached project 2. Open SampleScene 3. Select TestScript in the hierarchy 4. Notice that size=1024, padding... Read more
Building Player leads to errors when terrain and terrain trees are in se...
1. Open attached Unity project 2. Build and run the project 3. Open ...LocalLow\DefaultCompany\AssetBundleRefError\output_log.txt E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes