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[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)
Steps to reproduce:1. Download 1182026_repro.zip2. Open 'MultipleCameras' scene3. Make sure Single Pass Instanced mode is set4. Ente... Read more
Quaternion To Matrix conversion failed error thown when Planar Reflectio...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
Destroy may not be called from edit mode errors thown when changing Plan...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
Screen position out of view frustum errors thrown when setting Planar Re...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
[Polybrush] Samples reference LWRP instead of Universal RP
When viewing the Polybrush samples in Package Manager, one of the samples is called: Shader Examples (LWRP) This sample contains Sha... Read more
Addressables Does Not Support Mac-Mono
How to reproduce:1. Open attached project ("AddressablesBug.zip")2. Open "Sample Scene"3. Build Addressables Asset via Window > A... Read more
[Linux][ProBuilder] Editor crashes on removing "ProBuilder" package from...
Removing the "ProBuilder" package from "Package Manager" causes Editor to crash, Refer attached video. Steps to repro:1. Create a ne... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more
[VCS] "Version Control: Cannot set mode of files in offline mode" error ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Click "Work Offline"4. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS