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Preferences > Load Previous Project makes Unity crash after closing the ...
Reproduction steps:1. Open attached project2. Close the project3. Open the project again4. Close it again5. Unity bug reporter opens... Read more
[Terrain][Lightmap] Building lightmap for big terrain freezes editor
Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more
"Tab" key doesn't exit the renaming in the Project window
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Folder3. During the renaming,... Read more
[Android] 8x,16x MSAA are displayed as non-supported when device GPUs do...
How to reproduce:1. Open the user’s attached “MSAABlackScreenTest_Android” project2. Build and Run the “CheckMSAA” Scene on Android3... Read more
Avatar Masks with non-empty transforms prevent material reference animat...
How to reproduce:1. Open project "2021.2.x_avatar_mask_test.zip"2. Open "TestScene" Scene (Assets>Scenes>TestScene)3. Enter th... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[WSA] UWP platform memory leak on empty project
Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more
IL2CPP iOS build strips Attribute Getter, causing a runtime error
How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more
UI Builder performing Redo action for creating a nested element throws n...
Steps to reproduce: Open the attached project Open the Test UI Document Add a Button Add a VisualElement Add a Label nested inside V... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open