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0
votes
Fixed

Same key can be set to multiple tools.

IMGUI

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Sep 16, 2010

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Version/s: 3.0.0f1

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1
votes
Fixed

Reverb Zones process audio in parallel with audio sources

Audio

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Sep 05, 2010

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Version/s: 3.0.0b7

To reproduce: - Open attached "AudioReverbZoneTest" package and load "MainScene" - Select the Main Camera where the Audio Source is... Read more

0
votes
Fixed

Color picker window moves when assigning diff colors

Shuriken

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Sep 03, 2010

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Version/s: 3.0.0b7

To Reproduce: 1. Create Particle System (or anything with a color picker) 2. Go to -> Particle Animator rollout and select a color b... Read more

0
votes
Fixed

GUIUtility.keyboardControl not initialized/reset between runs

IMGUI

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Aug 31, 2010

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Version/s: 3.0.0b6

To Reproduce: 1. Open the "Login Scene" from the _Scenes folder and press play. 2. Notice the label in the upper right now has a zer... Read more

0
votes
Fixed

Left command key does not trigger events on Mac

Input

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Aug 20, 2010

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Version/s: 3.0.0b6

1) What happened the default key for "fire 3" in the input manager is left cmd, which corresponds to the windows key on windows. wh... Read more

0
votes
Fixed

Windows: Edit -> Select All does not function. Ctrl A does work

IMGUI

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Aug 11, 2010

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Version/s: 3.0.0b5

1 Create new project 2 Go to Hierarchy and duplicate camera to have 2 or more 3 Select 1 camera in Hierarchy 4 In main menu Edit->... Read more

0
votes
Fixed

Unity uses absolute paths and not relative paths for storing build direc...

Deployment Management

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Aug 09, 2010

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Version/s: 3.0.0b5

To Reproduce: 1) Create a test project 2) Build the project in a subfolder of the project. 3) Now close that project, quit Uni... Read more

0
votes
Fixed

iPhone: Xcode says illegal character when using some symbols

iOS

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Aug 06, 2010

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Version/s: 3.0.0b5

To Reproduce: 1. Set the bundle identifier with an illegal char such as '_' or ':'. 2. Build will fail. Expected: 1. Unity should... Read more

0
votes
Fixed

Terrain: trees should use the GO transform when placed on terrain

Terrain

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Jul 20, 2010

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Version/s: 3.0.0b4

Since the Tree Creator was designed to only create trees over a certain size we need a way to be able to scale the trees after creat... Read more

0
votes
Fixed

Ugly self-shadowing on a lightmapped buit-in sphere

Global Illumination

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Jun 18, 2010

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Version/s: 3.0.0b2

To reproduce: 1. Open attached project (the last one). 2. Check the bands on the built-in sphere and also the dark patches. I trie... Read more

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