Search Issue Tracker

0
votes
Not Reproducible

Package Manager - NullReferenceException occurs when removing a package ...

Packman

-

Jul 22, 2019

-

Version/s: 2019.3.0a10

If you are only viewing the packages in your project and remove one, a NullReferenceException will occur in the console: Package Man... Read more

1
votes
Fixed

[Mobile Notifications] Unfriendly name used in asset folder structure w...

Package: Mobile Notifications

-

Jul 22, 2019

-

Version/s: 1.0.2

When the Mobile Notifications package is installed, it creates a settings asset in the following location: Assets/Editor/com.unity.m... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

-

Jul 22, 2019

-

Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

Mobile Notifications - Errors with Notification icons are drawn over the...

Package: Mobile Notifications

-

Jul 22, 2019

-

Version/s: 1.0.2

When selecting a texture to use as a Mobile Notification icon on Android, if you select a texture that can't be used then an error m... Read more

0
votes
Fixed

[Android] SystemInfo.processorType returns incorrect processor type valu...

Mobile

-

Jul 22, 2019

-

Version/s: 2019.3.0a9, 2019.3.0a10

1. Open attached "processorType" project2. Make a build&run to Snapdragon 845 device3. Observe processorType value Expected resu... Read more

0
votes
Fixed

[HDRP] Increasing the PBR sky radius value causes saturated sky line art...

Package: Scriptable Render Pipeline HD

-

Jul 22, 2019

-

Version/s: 7.0.0

Steps to reproduce:1. Open attached project2. Select Sky and Fog Volume3. Change the PBR sky planetary radius value4. Observe that v... Read more

0
votes
Fixed

Ping highlight does not mark a folded child GameObject in the Hierarchy ...

Scene Hierarchy

-

Jul 22, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open user-submitted project (WrongPingDraw)2. Open the 'SampleScene'3. In the Hierarchy window Unfold the GameOb... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

-

Jul 21, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

Animating position in Animator breaks when a sprite Frame is changed

Animation

-

Jul 21, 2019

-

Version/s: 2017.4.0f1, 2018.4.5f1, 2019.1.0f2, 2019.1.1f1

How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Press Play > observe the Game View Expected result: B... Read more

0
votes
By Design

[LWRP] Different rendering order in Scene and Game view when endCameraRe...

Package: Scriptable Render Pipeline Lightweight

-

Jul 21, 2019

-

Version/s: 7.0.0

How to reproduce:1. Open the attached project named Case_11710132. Open the SampleScene3. Observe the Scene view, notice that the Sp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.