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"GetManagerFromContext" fatal error and crash when exiting Editor while ...
1. Open attached project, launch "1" scene. 2. "2" scene should be loaded a few seconds later, do not leave playmode 3. Exit the Uni... Read more
Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project 2. Enter Play Mode Expected Result: The Scenes load properly Actual Result: The... Read more
After editing timeline and building asset bundle when moving it to anoth...
Reproduction steps: 1. Open the attached project "zProject_512085_ab.zip"; 2. Open the test scene; 3. Enter a play mode; 4. Observe ... Read more
UI.Text rendered text mesh changes when rich text label position changes
Reproduction steps: 1. Open the attached project "TextUIBug.zip"; 2. Open the scene Scenes/SampleScene.unity. 3. Click the play butt... Read more
Moving a RigidBody with Transform.Position causes its Kinematic Child Ob...
How to reproduce: 1. Open user-submitted project (Rigid Test) 2. Enter Play Mode 3. Check the 'Button Start' checkbox in the 'Cube' ... Read more
Particles Start Speed is not evaluated in the sub-frame time intervals w...
How to reproduce: 1. Open the attached "TestFor1063592.zip" project 2. Play the Scene 3. Observe the stuttering in the Particle Syst... Read more
[LWRP] Gizmos are almost invisible
To reproduce: 1. Create a project with LWRP template 2. Create a new scene 3. Create a script and call Gizmos.DrawSphere in OnDrawG... Read more
[UI] Repeat delay on the Standalone Input Module doesn't work under a sp...
To reproduce: 1. Open the attached project (delayBug.zip) 2. Enter Play mode 3. Press and hold Down arrow and see that the delay is... Read more
[Android] Built project shows black screen when using ARGB32 RenderTextu...
Reproduction steps: 1. Download user's project and open in Unity 2. Build and Run Expected: a scene to be rendered - white cube in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false