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2D Sprite Renderer in front is affected by Sprites in the background whe...
Reproduction steps:1. Open the attached “IN-103291.zip” project2. Open the “SampleScene”3. Observe the Game view Expected result: Th... Read more
HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
Reproduction steps:1. Open the attached “IN-103590.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Ctrl+9)4. Cli... Read more
[Android] Terrain is rendered black with artefacts when Depth Priming is...
How to reproduce:1. Open the “ForcedDepth.zip“ project2. Build and Run for Android3. Observe the Terrain Expected result: The Terrai... Read more
Slider Handle becomes a different size than default when undoing change ...
Steps to reproduce:1. Create a project2. Create Canvas and Slider GameObjects in the Hierarchy3. Select Handle GameObject in the Hie... Read more
Depth testing not working correctly for opaques rendered in "After Post-...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Hierarchy, select “M... Read more
[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...
How to reproduce:1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project2. Build for WebGL3. Host over HTTPS4. On the iOS device switc... Read more
Excessive empty space is present when observing Editor tabs
How to reproduce:1. Open a new project2. Observe the Editor tabs like “Hierarchy” or “Game” Expected result: The tabs are as long as... Read more
The new folder is automatically created in another folder when creating ...
How to reproduce:1. Create a new Unity project2. In the Project window, create a new folder3. Without renaming it, unfocus the text ... Read more
Hierarchy cannot be scrolled horizontally
Steps to reproduce:1. Create a project2. Create a new GameObject3. Rename GameObject to a long name4. Try scrolling horizontally in ... Read more
Test results window cannot be used to check results from standalone buil...
What problem are we solving? A bug was reported that the test results window cannot be used to check results from standalone built p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title