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ProBuilder - Warning when opening Preferences or Settings - PreferenceIt...
If you have ProBuilder installed and open the editor Preferences or Settings windows, the following warning will be displayed in the... Read more
Test runner xml report has repeating logs when running on players
Steps to reproduce: 1. run playmode tests on standalone and save xml example command to execute: Unity.exe -runTests -projectpath .... Read more
Editor manifest hasn't been updated to include the latest 2.0.x IAP Package
The current manifest for 2018.3 contains IAP package version 2.0.1, which is not the latest 2.0.x release. This means that when you ... Read more
ADB prevents Editor logs from being deleted/renamed on windows
Steps to reproduce: 1. Open the editor, select the Android platform 2. Wait for the devices to be fetched (that starts up ADB) 3. Cl... Read more
Editor crashes if graphic's API is switched while a particle system is p...
How to reproduce: 1. Open new project 2. Add Particle system to the scene 3. Go to Player Settings 4. Change graphics API to any oth... Read more
[iOS] Update Location Service API According to the new App Store Guideli...
We need to add 3 new location usage descriptors in Info.plist 1 NSLocationWhenInUseUsageDescription / @selector(requestWhenInUseAuth... Read more
SVG images are not correctly displayed
To reproduce: 1. Open the attached project (New Unity Project.zip) 2. Compare Icon1, Icon2 and Icon3 .svg files with the .png file ... Read more
[Android] FMOD failed to initialize the output device.: "Error initializ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run SampleScene on a device 3) Check the logcat and... Read more
Unable to remove tiles painted with line brush
Tiles painted with the Line Brush cannont be removed using the "Default Brush" with the "Erase tool". When using the eraser only t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Fixed Joint anchors to the origin instead of the current position of the GameObject when the Fixed Joint is added in Play Mode via script
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode