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Function Input.GetAxis("Mouse X") and Y-Axis in a Virtual Machine always...
How to reproduce: 1. Create a Virtual Machine 2. Create a new Unity project 3. Create a new script 4. In the "Update()" function wri... Read more
Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce: 1. Open the attached project ("Raycasttry.zip") 2. Load "SampleScene" 3. Enter Play mode 4. In the Scene View drag... Read more
FMOD "Error initializing output device. " (60) and no sound when reconne...
Reproduction steps: 1. Open project "BeatSaber.zip" 2. Open Scene "SampleScene" 3. Press Play 4. After hearing the sound, pause the ... Read more
WinMerge is not detected in Preferences Diff Tool dropdown
How to reproduce: 1. Install WinMerge (https://winmerge.org/downloads/?lang=en) 2. Open the editor 3. Navigate to Preferences > Exte... Read more
UnobservedTaskException:System.NullReferenceException is thrown when the...
How to reproduce: 1. Open the user's attached "TestWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce: 1. Open the attached "1303204.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Press the blue sq... Read more
Multiple errors appear after modifying ScriptableObject's array indirectly
How to reproduce it: 1. Open the attached project '1303188.zip' 2. Select "New IMGUI Drawer Test.asset" 3. Set the Objects With IMGU... Read more
Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce: 1. Open the attached "1303095 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Open the Pr... Read more
OnDemandRendering.renderFrameInterval causes Statistics window to flicke...
How to reproduce: 1. Open the user's attached "Render Frame Interval Bug BRP.zip" project 2. Open the "SampleScene" Scene 3. Select ... Read more
Editor Crashes when name of Serialized Sprite variable is edited
Reproduction steps: 1. Open user attached project 2. Select "Assets\Prefabs\Cards\Ping.prefab" 3. Edit the Card Flipper Script by re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SerializedObject::DidTypeTreeChange when editing a text field that updates its asset in OnValidate and is bound to a UIElement Custom Property Drawer
- VisualElements that use TrackPropertyValue keep tracking properties when they are removed
- Shader warnings in 'ProbeVolumeData' are thrown after building a High Definition 3D Sample Template Project
- The grid is not present in Universal 2D Template project
- URP Global Settings is generated in the root "Assets" folder when creating a new settings asset