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0
votes
By Design

Multiple Playmode Tests return different results when run in batchmode

Deployment Management

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Unzip the project2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are val... Read more

0
votes
Duplicate

Saving an unchanged scene changes the prefab instance modifications list...

Scene Management

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Aug 19, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1177709" project and "World_01" Scene Collection2. Save Scene Expected Result: Saving an unchanged scene... Read more

0
votes
Won't Fix

Shader 'Compiled Code' settings cannot be reset to default after being c...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Select the Shader and change some of the 'Co... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more

0
votes
Fixed

[iOS] Background audio is cut off regardless if "Mute Other Audio Source...

iOS

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Jun 30, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the user-supplied project ("iOSAudioRepro.zip")2. Launch audio on the iOS device (for example, run a video ... Read more

0
votes
Won't Fix

[WebGL] Unity Player never recovers from WebGL context loss

WebGL

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more

0
votes
Won't Fix

Window of a package could not be opened when the Window was open while t...

Window management

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Jul 16, 2019

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Version/s: 2018.3.0b10, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Create a new project2. Open Timeline Window3. Remove Timeline package4. Install Timeline package5. Try to open T... Read more

0
votes
Fixed

[Packman] Package Manager throws an uninformative error when path to pac...

Packman

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Jul 29, 2020

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Extract the attached "1266765 repro.zip" archive directly into your drive2. Open the "1266765 repro" project con... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

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Nov 29, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more

0
votes
Fixed

Editor crash on ParticleSystemGeometryJob::ScheduleJobs when changing Tr...

Visual Effects - Legacy

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Sep 15, 2019

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Version/s: 2018.4.8f1, 2019.2.6f1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open user attached project "ProjectOne.zip"2. Open "Main" scene3. In Hierarchy, select Player > Graphic > ... Read more

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