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[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
[IMGUI] Shortcut key "Shift + Space" are not working for maximizing or m...
Shortcut key "Shift + Space" are not working for maximizing or minimizing the Scene Window on 2nd attempt. User needs to change the ... Read more
[Animation] Animation references are lost from Animation component when ...
The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more
[2D Light] Sliders in the Inspector window become hypersensitive to mous...
How to reproduce:1. Open the attached project named Case_11864912. Select the Freeform light in the NewScene3. Move Falloff Intensit... Read more
If the parent UI Object has "IPointerDownHandler", then it blocks childs...
Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more
[Deployment Management] Custom Cursor appears while hovering mouse on t...
Custom Cursor appears while hovering on the Package Manager Window Steps to repro:1. Open the attached project.2. FIle > Build Se... Read more
[Linux] Slider doesn't work for "Quality" property under "Vorbis" Compre...
Slider for "Quality" property under "Vorbis" Compression Format from under Platform Settings for Audio Import Settings doesn't work.... Read more
Mesh is not rendered in the start location when using DrawMeshInstancedI...
How to reproduce:1. Open the attached project ("case_1186441-Project.zip")2. Open the SampleScene from the Scenes folder3. Enter the... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned