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[Linux] Unable to paint tiles with Tile Palette when the Scene window is...
How to reproduce:1. Open the attached project '1188638repro.zip'2. Make sure 'scene' scene is loaded3. Undock the Scene window4. Ope... Read more
[PSD Importer] Photoshop layers are allowed to have the same name as a S...
How to reproduce:1. Download and open the submitted project "2DAnimTest_18_4_10f1.zip"2. Open Fei_Cel_group Asset within Sprite Edit... Read more
[2D][2D Animation] Button's title misspelled when Auto Geometry is selec...
How to reproduce:1. Open the attached '2DAnimTest_18_4_10f1.zip' project2. Select Assets > Sprites > 'Fei_Cel_group' sprite3. ... Read more
Crash on AppendPathNameImpl when pressing on Projects tab in 2018.4.10f1...
How to reproduce:1. Install Unity 2018.4.10f1 using UnityDownloadAssistant.exe (it can be found here https://unity3d.com/get-unity/d... Read more
Texture Inspector Preview has horizontal and vertical scrolling mixed up
Reproduction steps:1. Open the attached project "1188594_texture_scroll_bars"2. In the Project window, select "tall texture" from th... Read more
[Linux] Build button doesn't work when targeting iOS
To reproduce:0) Make sure you have iOS support installed1) Create a new project2) Switch platform to iOS3) Click "Build" Result: Not... Read more
CSharpNamespaceParser exception on a specific source file
How to reproduce:1. Download and extract the attached Conjugators.zip2. Create a new project3. Dake Conjugators.cs from the location... Read more
[Linux] Adding terrain tools package makes an endless loop of importing
To reproduce:1) Create a new project2) Select "Window -> Package Manager" in the top bar3) Reveal preview packages4) Install Terr... Read more
Auto generate lighting makes terrain settings collapse into garbled disp...
First repro in 2020.1.0a3 (a37e4d4d532f)does not repro in 2020.1.0a2 (d3fe9dc000c3) Repro steps:1. Create a new 3D project. Do not d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject