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[Linux Editor] Gameview: free aspect ratio dialog forward tabbing broken
-e: see title, it only switches between two items. tabbing backwards cycles through all items --works in 2017.4 and 2018.1 --dialog ... Read more
Unloading broken assembly Microsoft.Azure.Documents.Client.dll, this ass...
Steps to reproduce: 1. Download 1075225_repro.zip and open project 2. Open build settings 3. Switch platform to UWP Results: Editor... Read more
Sprite Atlas Object for Packing Object selection still adds Sprite when ...
To reproduce: 1. Open any project 2. Create and select Sprite Atlas 3. In Inspector window, Objects for Packing section, click plus ... Read more
DivideByZeroException: Division by zero error when changing the Constrai...
DivideByZeroException: Division by zero error when changing the Constraint Count for a grid layout Steps to Reproduce: 1. Create a ... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce: 1. Open any project 2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for ... Read more
Serialization of special characters is different between MacOS and Windows
Reproduction steps: 1. Open "MinimalRepro.zip" project on MacOS and Windows 2. Go to the "Assets" folder and open "äöü.mat" and "äö... Read more
Test runner executes tests multiple times if it loads scenes on players
1. open project 2. run all in standalone player Actual behaviour: tests have its scene index printed out twice or once or none at a... Read more
The lifetime of the particles do not follow the lifetime of the parent p...
How to reproduce: 1. Open the attached project 2. Enter a Game mode 3. Inspect the Scene view Expected: The lifetime of the particl... Read more
Hierarchy is empty and Console is filled with errors after creating C# s...
How to reproduce: Reproduction steps are unclear Expected result: Hierarchy functions and Console is not filled with errors Actual ... Read more
[XR][Stereo360] Depth buffer is miss-aligned in Forward Rendering when r...
Repro steps: 1. Open user attached project 2. Select GameObject "TimeLine" in the Hierarchy 3. Make sure the Timeline Window is open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
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- [macOS] forward and backward mouse buttons are recognized as middle mouse button
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