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Fixed in 7.1.1



Found in [Package]


Issue ID




[ShaderGraph] Shaders break when Editor version is upgraded

Package: Shader Graph


How to reproduce:
1. Open VM > Bug Attachments > '' project in 2019.2.5f1 version
2. Reopen the attached '' project in 2019.3.0a1 version
3. Observe the Scene View

Expected result: Shaders are properly applied to GameObjects
Actual result: Shaders are applied as pink textures to GameObjects

Reproducible with: 2019.3.0a1 (Shader Graph 5.2.3), 2019.3.0b3 (Shader Graph 7.0.1), 2020.1.0a4 (Shader Graph 7.0.1)
Not reproducible with: 2018.4.8f1 (ShaderGraph 4.1.0), 2019.2.5f1 (ShaderGraph 6.9.1)
Could not test: 2017.4 because Shader Graph is not introduced

  1. Resolution Note (fix version 7.1.1):

    This is fixed when upgrading to 7.1.1. Additional similar symptoms please re-file as new bugs.

Comments (1)

  1. shubhamswaraj2021

    Aug 19, 2020 13:35

    good one <a href="">lyricsauto</a>

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