Search Issue Tracker

0
votes
Third Party Issue

[iOS]Crash when reentering the Player when AR functions are enabled

Package: ARKit

-

Dec 18, 2024

-

Version/s: 6.0.4

Reproduction steps:1. Open the attached “ASDQWE” project2. Build the iOS Player onto a device3. In the Player, press the “Confirm” b... Read more

0
votes
Fixed

[Lost Crypt] Build fails in U6

-

Dec 18, 2024

-

Version/s: 6000.0.30f1, 6000.1.0a9, 6000.2.0a1

Steps to reproduce: Ensure IL2CPP module is installed in your editor. Create a new 2D URP project, import Lost Crypt. Build & Ru... Read more

0
votes
Third Party Issue

[Linux] Players Application window does not update on move when window i...

-

Dec 18, 2024

-

Version/s: 2021.3.45f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

Reproduction steps:1. Open the attached “IN-88749” project2. Build the Project (File > Build Settings)3. Launch the Player4. (Opt... Read more

0
votes
Fixed

Sprite Library Editor contains corrupted and low resolution icons

Package: 2D Animation

-

Dec 18, 2024

-

Version/s: 7.1.2, 9.1.3, 10.1.4

How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Sprite Editor Library3. Observe the icons Expected r... Read more

0
votes
Fixed

Build failure errors are cleared in console before you can read them

-

Dec 18, 2024

-

Version/s: 2022.3.55f1, 6000.0.30f1, 6000.1.0a9

Steps to reproduce: Create an empty URP project. Import attached SpritePostProcessor.cs script to the project folder. With the conso... Read more

0
votes
Fixed

onDisable not always called for SearchProvider

-

Dec 18, 2024

-

Version/s: 6000.0.0b1, 6000.1.0a1, 7000.0.0a1

Bug logged from this discussion: [https://discussions.unity.com/t/custom-searchprovider-doesnt-call-ondisable-when-window-is-closed/... Read more

2
votes
Fixed

[Android] [UIToolkit] FPS drops/increase in time consumption in the UI T...

-

Dec 18, 2024

-

Version/s: 6000.1.0a9, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “UIToolkitPerformance.zip“ project2. Open the “TestScene“3. Build and Run for Android (Development Buil... Read more

0
votes
Fixed

Hover style remains on elements after the cursor is moved away when the ...

-

Dec 18, 2024

-

Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Reproduction steps:1. Open the attached “UiToolkitTest.zip” project2. Open the “SampleScene” Scene3. Enter the Play mode4. Hover ove... Read more

0
votes
Won't Fix

Sprite Mask's Alpha Cutoff value dragging is too sensitive

-

Dec 19, 2024

-

Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9

How to reproduce:1. Create a new 2D Project2. In the Hierarchy, right-click -> 2D Object -> Sprite Mask3. In the Inspector, na... Read more

0
votes
Fixed

Errors are thrown and sprite fails to load when loading via AssetReferen...

Package: Addressables

-

Dec 19, 2024

-

Version/s: 2.2.2, 2.3.7

Reproduction steps:1. Open the attached “Unity6_SpriteAtlasBug.zip” project2. Open the “Assets/TestScene.unity“ Scene3. Enter the Pl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.