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Alpha transparency is not the same in the scene as in the preview of sprite
1. import attached 'singleLittleWarrior', convert to sprite and put into scene 2. Observe that the sprite has alpha transparency but... Read more
Transform.position assign attempt error when playing a scene
Steps to reproduce : - import the project attached - open the scene Jungle Car - press play and notice the errors in the console ... Read more
WebCamTexture is tiled if framerate is set to large int
To reproduce: 1. Open project BB_webcam.zip 2. Build and run on BB 3. Notice that texture is divided into 4 tiles Happens only when... Read more
PPtr cast failed when dereferencing! Casting from Texture2D to MonoBehav...
Steps to reproduce : - import the project attached - maximize and unminimize the scene view repeatedly and notice the error in the ... Read more
Reported included build size is incorrect
To reproduce: 1. Create new project 2. Build to iOS 3. Check that editor.log shows that 3.7mb of .dll files were included 4. Change ... Read more
Cubemaps: support texture compression on them
Unity simply has no options for enabling cubemaps to use any form of compression (dxt5, dxt1 or any platform dependant type) Read more
Rename "Apply Incoming Changes" button to "Apply All Incoming Changes"
Minor issue: Rename button, since you can actually select/mark individual changesets in list of incoming changes Read more
Some offmeshlinks are not "bound" to the navmesh
To reproduce: 1. Open project OffMeshLinks 2. Open scene Testscene 3. Check Offmeshlinks > Link1 4. Start transform of offmeshlink i... Read more
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Latest issues
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