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53
votes
Fixed

[Android] Input.gyro is extremely laggy on specific device with Android 7.0

Mobile

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May 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity 2) Build and Run 'Main' scene on a dev... Read more

98
votes
Fixed

[Oculus GO] PostProcessing effects are not applied to built applications

Package: Scriptable Render Pipeline Universal

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Nov 25, 2018

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Version/s: 2018.3.0b10, 2018.3.5f1

To reproduce: 1. Open my attached project "OculusPP.zip", scene "SampleScene" 2. Build to Oculus GO Expected: Post Processing is ap... Read more

16
votes
Active

TransformAccessArray.Add behaves differently when the argument is null a...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play Mode ... Read more

18
votes
Fixed

[URP Template] Major performance drop in the Editor during Play Mode

Shader System

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Sep 11, 2020

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Version/s: 2020.2.0a7, 2020.2.0b2, 2021.1

How to reproduce: 1. Open a new URP project 2. Make sure you have Fraps opened 3. Go to Window -> Layouts -> Default (Different Layo... Read more

57
votes
Fixed

JobTempAlloc error appears in Standalone Build output log if trees are i...

Terrain

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more

234
votes
Fixed

[Android] Location app crashes due to error 'jstring has wrong type: and...

Mobile

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Dec 01, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more

57
votes
Fixed

Enabling Mesh Renderer during rendering causes error in Console tab

Graphics - General

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Apr 03, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'MeshRendererError.zip' and open in Unity 2) Open scene 'ReproScene' and press Pla... Read more

13
votes
Duplicate

Incorrect transform position in Awake method of an instantiated prefab

Scripting

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more

13
votes
Fixed

[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...

Mobile

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Apr 10, 2018

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Version/s: 2018.1.0b13

Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more

50
votes
Third Party Issue

[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...

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Jun 15, 2022

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Version/s: 2022.2.0a17, 2023.1.0a14, 2023.2.0a1

How to reproduce: 1. Download and open the attached "My Project.zip" project 2. Build and deploy the project to iOS 3. Rapidly ta... Read more

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