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Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps: 1. Change the keyboard layout to DVORAK through system settings 2. Open a new or an existing project 3. In the S... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...
How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more
UIToolkit with UIDocument - InvalidOperationException
1. What happened - Changing any value to any VisualElement in UIBuilder or via scripts creates an error (Invalid Operation Exception... Read more
"Cyclic Prefab nesting not supported" error window is thrown when trying...
Reproduction steps: 1. Open the attached project "cyclicError.zip" 2. Open the "VariantA" Prefab variant to edit: Project window > D... Read more
Deleted Assets are still displayed in the Project window when deleted
Steps to reproduce: 1. Create a new project 2. Right-click on the Project window 3. Press Create>Scene 4. Delete the new Scene 5. Ob... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce: 1. Open the attached project "audioBug" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In th... Read more
The timeline window is changing when it's locked and the sequence is sel...
How to reproduce: 1. Open the attached file "New Unity Project (76).zip" 2. Open the sequence window (Window>Sequencing>Sequences) 3... Read more
[UIToolkit] ListView elements are selected incorrectly
Reproduction steps: # Open the user's attached project # Select the "Show > Me" menu item to bring up the window containing ListVie... Read more
[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce: 1. Create new HDRP project 2. Create new Shadergraph via Project tab and open it 3. In Hierarchy create new Area L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library