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LoadAssetAsync() sends files to "http://" instead of "https://"
How to reproduce: 1. Open the attached “NPTrajectoryPlanner“ project 2. Enter Play Mode 3. Observe the Console Expected result: Log... Read more
Y-Flipped Visual Element has a gap between its parent when it's resized
Reproduction steps: 1. Open the provided project 2. Open “BrowserView2.uxml” with the UI Builder 3. Stretch the canvas vertically... Read more
Audio Reverb Zone is not affected by the global volume setting when the ...
How to reproduce: 1. Open the attached project "My project.zip" 2. Enter Play Mode 3. Set "Audio Listener Volume" to 0 4. Press ... Read more
Monitor.Wait returns false when running tests with IL2CPP
How to reproduce: 1. Open the user-attached project “MonitorWaitBug” 2. Click Window → General → Test Runner 3. Click Run All Tes... Read more
Frames are incorrectly recorded when Timelines are in 25 or 50 FPS and u...
Reproduction steps: 1. Open the user’s attached project 2. Open the “TimelineTestScene” Scene 3. Open the Recorder window and ena... Read more
Interpolated vector is not normalized resulting in faceted look when usi...
*Steps to reproduce:* # Download and open the repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) # Open SampleScene ... Read more
Realtime direct lighting from vertex lights is removed after baking ligh...
*Steps to reproduce:* # Download repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) # Open SampleScene # Navigate to... Read more
[UIToolkit] Debugger window contains a grammatical error at the bottom p...
How to reproduce: 1. Open a new Unity project 2. Open the “Window → UI Toolkit → Debugger” window from the menu 3. Observe the botto... Read more
UI Toolkit Debugger throws Null Reference Exceptions when the user types...
How to reproduce: 1. Open a new project 2. Open Window>UI Toolkit>Debugger 3. Type "a" in the UI Toolkit Debugger search bar ... Read more
Connected Body fields are missing from joint components when the PuppetM...
Reproduction steps: # Open the “PaidAssetTest” project # Open the “NewScene” scene # Select “Cube” in the Hierarchy # Observe ... Read more
All about bugs
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