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[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
[HDRP] Blinking on mac due to Ambient Occlusion
Open HDRP template Find a camera angle like in the video. The blinking can be visible in editor or standalone. If you turn off the A... Read more
[IMGUI] Outline Tolerance value is clipped on dragging the slider in Spr...
Outline Tolerance value is clipped on dragging the slider in Sprite Editor window Steps to repro:1. Open the attached project.2. Sel... Read more
[ShaderGraph] Cannot redo undone actions when certain nodes are added to...
After adding certain nodes to a shader graph, you cannot redo any actions you make afterwards unless it is a 'Change GraphView Selec... Read more
HDRP Decals emission is not visible on transparent materials/objects
How to reproduce:1. Open attached project "DecalsTransparentSubsurfaceBugRepro.zip" and scene "SampleScene"2. Observe gree Decals em... Read more
[URP] Exponential fog overrides the colour of close up particles
To reproduce this:- download this project- open it with Unity 2019.3.0b4- open the SampleScene- notice that the particles are grey- ... Read more
[IMGUI] Width values are going out of the box on decreasing in Trail Ren...
Width values are going out of the box on decreasing in Trail Renderer Component Steps to Reproduce: 1. Create a new Project2. Select... Read more
[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro:1. Create a new project.2. GameObjec... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce: 1... Read more
[Visual Effect Graph] Infinite compilation using subgraph
Repro step :- Open the attached project- Open the visual effect graph- Observe the group node "Connect these" close to output- Conne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs