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[HDRP] RP asset not listed in quality settings list
Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project2) Go to Proj... Read more
[Preset] Edit collider button is missing in the Collider Preset asset
Unable to edit colliders when its preset is created, the Edit Collider button is missing in the Preset of colliders. Steps to repro:... Read more
[HDRP] Light Probe gizmos are overlit after baking the scene with the Sh...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window click 'Generate Lighting' button;3. Wa... Read more
Errors are constantly thrown when a Scene contains a Light Probe Group w...
Reproduction steps:1. Open the attached project named "Case_1187851"2. Open the "Bugreport" Scene3. Make sure Auto Generate Lighting... Read more
"Internal error communicating with the shader compiler process." error i...
How to reproduce:1. Open user-submitted project (ShaderCompilationCrash)2. Reimport the asset Shaders/FxTerrainLevelBuildMatch.compu... Read more
[VFX] Converting to subgraph and overwritting the same subgraph causes S...
Steps to reproduced:1. Create a new project with VFX graph included2. Create a graph3. Convert system to subgraph and add additional... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
[DXR] GI lights are being raytraced in a closed dark room
How to reproduce:1. Open the user's project2. Press Play3. Move inside enclosed room using WASD Expected result: The room is darkAct... Read more
[ShaderGraph] Properties from the Blackboard can be dragged into the Gra...
Reproduction steps:1. Create a new project2. Create a new ShaderGraph file and add a few Properties in the Blackboard3. Observe the ... Read more
[URP][PostProcess] Depth of Field breaks Single Pass Instanced rendering...
Steps to reproduce:1. Download the attached project2. Open "SampleScene" scene3. Enter paly mode Expected results: Depth Of Field is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
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