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[Probuilder] ArgumentNullException: Value cannot be null error appears w...
If the Probuilder package is added to this project the below error appears. It does not appear on a new project. ArgumentNullExcepti... Read more
Unity crashes on GetGlyphPairAdjustmentTable when enabling "Incl. Font D...
How to reproduce:1. Open attached project "New Unity Project (7).zip" and scene "SampleScene"2. In Project window, select "Roboto-Co... Read more
[Windows] Video stutters at the end of the Playback Loop when updating t...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Game View Expected r... Read more
[HDRP] [OSX] Matcap mode either crashes unity or looks broken
Version tested: 2020.1.0a13 + 7.1.1 (from PacMan), 8.0.0 HDRP/Staging Steps to reproduce: Using 8.0.0 1) Create an HDRP template2) S... Read more
[HDRP DXR] Raytracing refraction changes based on Refraction model (Box,...
1) Open scene m2) Select dxr_refraction material3) Switch Refraction Model to Box/Sphere or see attached video Expectations:Should n... Read more
Modifying prefab loaded from AssetBundle prevents unloaded assets being ...
How to reproduce:1. Open tester-attached project (AssetBundleRepro), SampleScene2. Enter Play Mode3. Open the Profiler window and se... Read more
Prefab overrides are not applied to Probuilder created objects
Prefab overrides are not being applied to nested prefabs created using Probuilder. I've tried unpacking completely then creating a n... Read more
ScriptedImporter.OnImportAsset is not called after opening a project whe...
Reproduction steps:1. Open user's attached project "Bug Report - C4D scripted importer"2. Open the Console, no "I have been called" ... Read more
Inspector Preview reacts to scrolling when mouse is above the Preview
Reproduction steps:1. Open user's attached project "case_1190600-ItemAbilityTesting"2. From the Project window, in BaseHuman > An... Read more
Prefabs editing does not render when PPS Volume script is used with camera
If the camera in your scene has a PPS Volume script attached, any prefab opened for editing will not render in the scene view. Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS