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Unity project names are missing in Visual Studio 2017 when attaching wit...
Steps to reproduce:1. Download and open attached Unity project2. Create a new Unity project and open it aswell3. Using "Visual Studi... Read more
Editor uses around 4.5 GB of memory and increases to 12 GB after the pro...
Steps to reproduce:1. Open user's attached project "Holes2.0.zip"2. Open Profiler window3. Select the Memory section4. Notice the Me... Read more
Shader Graph opening of new files is not consistent with other artist or...
Shader Graph opening of new files is not consistent with other artist oriented tooling in Unity To reproduce:1. Create a new project... Read more
[HDRP] Properties under Capture and Custom Settings are misaligned when ...
Properties under "Capture Settings" and "Custom Settings" are misaligned when preset of "Planer Reflection Probe" is created, refer ... Read more
[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'" AND "Material doesn't have a float or range property '_... Read more
[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...
Steps:1. Open user's attached project ("DebugScaling.zip")2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "Fe... Read more
Canceling the opening of a USS file opens it in both Visual Studio and N...
Canceling the opening of a USS file opens it in both Visual Studio and Notepad To reproduce:1. Open attached "foot fingers" project2... Read more
[HDRP] Offset of "Reset" button is not aligned properly in preset of "HD...
Offset of "Reset" button is not aligned properly in preset of "HDRP Material" is created, refer attached screenshot. Steps to repro:... Read more
[HDRP] NullReferenceException is thrown when Loading old HDRendringPipel...
On loading Old HDRendringPipelineAsset from "HD Render Pipeline Wizard" throws NullReferenceException, refer the attached video Step... Read more
[HDRP] Unable to add "Overrides" in "Volume Profile" on deleting the exi...
ArgumentException is thrown on selecting the "Volume Profile" asset after deleting the existing override. NullReferenceException is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS