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Won't Fix

Votes

1

Found in

2018.4

2019.2

2019.3

2019.3.0b12

2020.1

Issue ID

1200372

Regression

No

Editor uses around 4.5 GB of memory and increases to 12 GB after the project is reloaded or tested with Memory Profiler package

Profiling

-

Steps to reproduce:
1. Open user's attached project "Holes2.0.zip"
2. Open Profiler window
3. Select the Memory section
4. Notice the Memory usage from ManagedHeap.UsedSize, System.ExecutableAndDlls and ManagedHeap.ReservedUnusedSize

Expected results: ManagedHeap.UsedSize, System.ExecutableAndDlls and ManagedHeap.ReservedUnusedSize are not in Unity profiler Memory section
Actual results: ManagedHeap.UsedSize, System.ExecutableAndDlls and ManagedHeap.ReservedUnusedSize uses around 2 GB of memory

Reproducible with: 2019.3.0f1, 2020.1.0a15

Notes: Testing with Memory profiler package makes this project Run at around 12 GB of memory. 2018.2 and lower Unity does not load due to Memory issues and projet braking. Sometimes the Profiler window becomes black when selecting the Memory section.

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