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Object snaps to four axes when it moves based on joystick input
Repro steps:1. Open the attached project "case-1201112_repro.zip"2. Open Assets > Scenes > SampleScene3. Plug in a controller ... Read more
[TMP] "Enable RTL Editor" text overlaps with its checkbox when preset of...
"Enable RTL Editor" text overlaps with its checkbox which is also going outside the window when preset of TextMeshPro is created, al... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce:1. Open the attached project2. Open "SampleScene" scene3. Select "Main Camera" in the Hierarchy window4. In the I... Read more
ArgumentOutOfRangeException is thrown when deleting Japanese characters ...
How to reproduce:1. Open attached project "Case_1201105"2. Load "SampleScene"3. Make sure you have Japanese IME installed4. Enter Pl... Read more
Timeline leaks memory if being edited after switching Scenes
Reproduction steps:1. Open the project in "MemLeakTestV3.zip"2. Select Memory in Profiler and enter Play Mode3. Notice some memory h... Read more
[Themes] Settings text is distorted and difficult to read with Inter(Def...
Text Input, Main Settings and Extra Settings texts are distorted and difficult to read with Inter(Default) font in TextMeshPro. Step... Read more
[iOS] GLES2 not included in AutoGraphics API list even when targeting iO...
How to reproduce:1. Create a new project2. Build and deploy the project to the iPad 4th generation====Creash occurs===== Reproducibl... Read more
[XR Management] Magic Leap Manifest settings window appears blank and Di...
Magic Leap Manifest settings window appears blank and DirectoryNotFoundException is thrown on clicking the manifest settings tab und... Read more
[Sprite Editor] Documentation link is broken for "Sprite Library Asset"
404 page loads up when opening the Sprite Library Asset documentation, working fine Link: https://docs.unity3d.com/Packages/com.unit... Read more
[Android Logcat] ArgumentOutOfRangeException error preventing closing of...
With the android logcat window open, and windows such as 'Capture Screen' and 'Internal Log' will refuse to close once you switch bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS