Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.2.0a1
2019.2.13f1
2019.3.0a1
2020.1.0a1
Issue ID
1201112
Regression
No
Object snaps to four axes when it moves based on joystick input
Repro steps:
1. Open the attached project "case-1201112_repro.zip"
2. Open Assets > Scenes > SampleScene
3. Plug in a controller with a joystick
4. Enter Play Mode
5. Slowly rotate the left joystick
Expected results: the object, following joystick's movements, moves in a circle
Actual results: joystick snaps to -1 and 1 both vertically and horizontally
Reproducible with: 2017.4.0f1, 2017.4.35f1, 2018.4.0f1, 2018.4.15f1, 2019.2.0a1, 2019.2.17f1, 2019.3.0a1, 2019.3.0f4, 2020.1.0a1, 2020.1.0a18
Notes:
*Tested with Xbox One and Nintendo Switch controllers
*Dead zones are set to 0, Sensitivity is set to 1, Snap is disabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
Resolution Note:
The Input package includes a sample on how you can implement this behaviour. The Visualizers sample, InputControlVisualizer script, based on which the joystick moves in a circle instead of snapping to the four axes.