Search Issue Tracker
By Design
Votes
0
Found in
2020.1.0a15
Issue ID
1201095
Regression
Yes
[Themes] Settings text is distorted and difficult to read with Inter(Default) font in TextMeshPro
Text Input, Main Settings and Extra Settings texts are distorted and difficult to read with Inter(Default) font in TextMeshPro.
Steps to repro:
1. Create a new project.
2. GameObject > 3D Object > Text - TextMeshPro.
3. Import TMP Essentials And TMP Examples & Extras.
3. Select Text (TMP) object from the Hierarchy.
Actual Result:
"Text Input", "Main Settings" and "Extra Settings" text are distorted in TMP text.
Expected Result:
Text should not be distorted.
Reproducible with:
2020.1.0a15.
Working Fine with:
2020.1.0a14, 2019.3.0f1.
Environment:
Windows 10 & Mac 10.14.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files
Resolution Note (2020.1.X):
This is a cosmetic issue related to Editor theme update and not specific to TMP.