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0
votes
Not Reproducible

Asset Bundles fail with "Clean up" error if Timeline window is open

Asset Bundles

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Oct 23, 2018

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Version/s: 2018.2.3f1

Steps to reproduce: 1. Download and open the attached project 2. Open "common_client" scene 3. Change the transform value of "Audio"... Read more

2
votes
Fixed

Unity runtime has huge memory leak while rendering in batchmode on deskt...

Windows

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Oct 23, 2018

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Version/s: 2018.2.14f1

To reproduce: 1) Open attached project and scene 2) Build a standalone player (tested on all three) 3) Run it normally Expected: N... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package 2. Build lightmap Expected result: no artifacting Actual result: h... Read more

0
votes
Fixed

[Profiler] Detailed view does not open for the Audio Profiler.

Profiling

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Oct 23, 2018

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Version/s: 2019.1.0a6

The detailed view does not open for the Audio Profiler. Steps to repro: 1. Open the attached project. 2. Go to Windows > Analysis >... Read more

0
votes
Not Reproducible

Probuilder "Edit Mode Toolbar" disappears and doesn't appear after Remov...

Probuilder

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Oct 23, 2018

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Version/s: 2019.1.0a6

How to reproduce: 1. Open the attached Project (New Unity Project (22).zip) 2. Open the ProBuilder Window, notice the "Edit Mode Too... Read more

0
votes
Fixed

[Improved Prefabs] Crashes as Override window doesn't check component de...

Asset - Database

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Oct 23, 2018

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Version/s: 2018.3.0b7

Editor crashed on removing Rigidbody from override window while it was required for HingeJoint component. Steps to reproduce: 1. Op... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...

Package: Probuilder

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Oct 23, 2018

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Version/s: 3.0.9

NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps ... Read more

0
votes
Fixed

[Android] Application.Unload() causes a crash after multiple openings wi...

Mobile

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Oct 23, 2018

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Version/s: 2018.3.0b6

Steps to reproduce: 1. Open user provided native Android application project on Android Studio 2. Build & Run to a device 3. Press "... Read more

0
votes
Not Reproducible

[Windows, OSX][Gamepad] Weird behaviour and no more deadzones on Dualsho...

Package: Input System

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Oct 23, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/241 causes the DualShockGamepadHID to no longer ... Read more

0
votes
Fixed

Native Audio plugin sample is broken for UWP on x86

Universal Windows Platform

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Oct 22, 2018

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Version/s: 2017.4.3f1

How to reproduce: 1. Open the attached project 2. Build the project for UWP platform 3. Open the solution file in the Visual Studio ... Read more

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