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0
votes
Fixed

[Android] 'Platform does not support compute shaders' errors thrown in P...

Mobile

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Dec 26, 2019

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Version/s: 2018.4.12f1, 2019.1.0a1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Switch platform to Android3. Enter Play Mode and observe the Play Mode and the Console Actual... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

0
votes
Fixed

[Linux] libaudiopluginresonanceaudio.so has code which uses SSE 4.1 inst...

Linux

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Dec 25, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce:1. Create a new project on a machine with a CPU that doesn't support SSE 4.1 instructions-- observe the crash Repro... Read more

4
votes
Fixed

Realtime Reflection Probe is not updated correctly when parent containin...

Package: Scriptable Render Pipeline HD

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Dec 25, 2019

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Version/s: 7.1.5, 7.1.7

How to reproduce:1. Open attached project "ReflectionProbeMove.zip" and scene "Bug Reproduction Scene"2. Enter Play mode3. Observe G... Read more

0
votes
Not Reproducible

[Input System] Moving the Game view window while in Play mode locks the ...

Package: Input System

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Dec 25, 2019

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Version/s: preview-1.0.0

Steps to reproduce:1. Download and open "InputSystem Bug" project2. Open "BabeLevel_P" scene3. Enter "Play" mode4. Press the escape ... Read more

0
votes
By Design

EditorGUI.PropertyField does not tint the labels when the Personal theme...

Inspector Framework

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Dec 25, 2019

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Version/s: 2019.3.0f1, 2020.1

To reproduce:1. Open attached project2. In Hierarchy window select GameObject3. Check inspector window with Personal theme and Profe... Read more

1
votes
Won't Fix

Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...

Mono

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Dec 24, 2019

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Version/s: 2019.2.10f1, 2019.3.0b6, 2019.3.0f3, 2020.1.0a6

Steps to reproduce:1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.10f... Read more

0
votes
Fixed

[HDRP] Game view overlays Scene view when "Post Process Volume" GameObje...

Package: Scriptable Render Pipeline HD

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Dec 24, 2019

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Version/s: 7.1.1

How to reproduce:1. Create a new project using HDRP and Unity 2020.1.0a16 - 2020.1.0a173. Load "SampleScene"2. Open Scene view and G... Read more

0
votes
Fixed

[Shuriken] Particle Sort Mode by Distance does not take Depth into accou...

Visual Effects - Legacy

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Dec 24, 2019

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Version/s: 2017.4, 2020.1, 2020.1.0a13

Reproduction steps:1. Open project in "case_1207573-Bug_Test.zip"2. Open "Scene.unity"3. Notice that Particle System uses Sort Mode ... Read more

1
votes
By Design

[ARFoundation][Android] OnDisable takes a significant amount of time

Package: ARFoundation

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Dec 24, 2019

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Version/s: 1.5.0-preview.7

Repro steps:1. Open attached project2. Build and Run on Android with Development Build and Autoconnect Profiler checked3. Attach the... Read more

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