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0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
By Design

[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...

Package: 2D Pixel Perfect

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Jan 17, 2020

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Version/s: 3.0.1, 3.0.0, 2.0.4, 2.0.2

Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more

0
votes
Fixed

Compute Shader compilation error is thrown after building a new HDRP pro...

Package: SRP HD Template

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Jan 17, 2020

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Version/s: 8.1.0

How to reproduce:1. Create a new project with HDRP template2. Attempt to build the project3. Open the Console window Expected result... Read more

0
votes
Won't Fix

Animations with Ease In and Out properties glitch when UI Prefab is load...

Package: Timeline

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Jan 17, 2020

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Version/s: 1.3.0-preview.6

Steps to reproduce:1. Open the attached project "case_1212148-TestProject.zip"2. In the Project window open the "SampleScene.unity" ... Read more

2
votes
Fixed

[Linux] The default cursor is not hidden in Play Mode when using SetCurs...

Linux

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Jan 17, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a18

How to reproduce:1. Download and open the attached project "New Unity Project (33).zip"2. Open SampleScene (Assets -> Scenes 1 -&... Read more

0
votes
Fixed

Adaptive Performance Package Warning with .net 3.5 profile

Package: Adaptive Performance

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Jan 16, 2020

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Version/s: 1.0.0

Resolved https://ono.unity3d.com/unity/unity/pull-request/100365/_/adaptive-performance Read more

0
votes
Fixed

Error in the Adaptive Performance Samsung Package

Package: Adaptive Performance

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Jan 16, 2020

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Version/s: 1.0.1

Resolved https://ono.unity3d.com/unity/unity/pull-request/100365/_/adaptive-performance Read more

0
votes
Fixed

[Input System] User can name InputAction asset and Action Map the same, ...

Package: Input System

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Jan 16, 2020

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Version/s: 1.0.0

[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the inp... Read more

0
votes
Won't Fix

[UNET] NetworkManager.ClientChangeScene is called when loading a scene w...

Networking

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Jan 16, 2020

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce:1. Open the submitted project2. Build and run the project3. Notice the text field that appears4. Open the Loading s... Read more

0
votes
Fixed

[HDRP] HDRP LOD input fields invert and overlap text when making the win...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 7.1.1

1. Create a new project.2. Install HDRP through the Package Manager. (Window -> Package Manager)3. Create a new HDRP Asset. (Asse... Read more

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