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0
votes
Fixed
2
votes
Fixed

[iOS] OnApplicationPause(false) is never called when Handheld.PlayFullSc...

iOS

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Nov 13, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Build and deploy the attached project to any iOS device.2. Play a video files in any mode (use the buttons in the b... Read more

0
votes
Fixed

[WebGL][Build][Chrome] CursorMode.Auto position is always the same

WebGL

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Nov 13, 2015

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Version/s: 5.2.0f3

Repro Steps:1) Open the project and scene in it2) Build and run it with Chrome3) Click one of the cursors on the first row and try c... Read more

0
votes
Fixed

[UWP] Editor's player settings are missing "Bluetooth" capability

Windows Store Apps

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Nov 13, 2015

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Version/s: 5.3.0f1

In Visual Studio 2015, Package.appxmanifest capabilities list has "Bluetooth" option. In editor's player setting there is no such ca... Read more

0
votes
Fixed

[Documentation][MSE] Need to update the Publishing settings information ...

Scene/Game View

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Nov 13, 2015

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Version/s: 5.3.0f1

Need to update the documentation for publishing settings to the latest information based on multi-scene editing. The screenshots als... Read more

0
votes
Fixed

[Documentation][MSE] Need documentation about limitations in NavMesh and...

Scene/Game View

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Nov 13, 2015

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Version/s: 5.3.0f1

There are certain limitations with the navMesh and lightmaps baking with respect to multi-scene editing and we need to provide some ... Read more

0
votes
Fixed

[MSE] Removing a scene from the hierarchy impacts the rendering of other...

Shadows/Lights

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Nov 13, 2015

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Version/s: 5.3.0f1

Steps to repro:- Launch the project attached- Load Scene1- Now drag and drop scene2 to the hierarchy panel to add it additively- Rem... Read more

3
votes
Fixed

[Android/IL2CPP]Apk crashes if built with IL2CPP on 5.3.0f1

Android

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Nov 13, 2015

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Version/s: 5.3.0f1

To reproduce:1) Create new empty project2) Build and run on Android with IL2CPP3) The app crashes on startup DUT: Samsung Galaxy Not... Read more

1
votes
Fixed

[GL][Windows] Build crashes in fullscreen mode

OpenGL

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Nov 13, 2015

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Version/s: 5.3.0f1

To reproduce:1. Create new project2. Change Graphics Api for windows to any OpenGL API3. Build project for windows standalone4. Laun... Read more

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