Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.3.3f1
Issue ID
598685
Regression
No
Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on:
Amazon Kindle Fire (blaze, first generation) with Android 2.3.4
Not reproduced on:
Google Nexus 5 with Android 4.4.2
Reproduced with:
Unity Version 4.3.3f1 (c8ca9b6b9936)
Unity Version 4.3.4f1 (e444f76e01cd)
The user was also able to reproduce this issue on the Samsung Galaxy Tab 2 10.1 inch (GT-P5110)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
Add comment