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Greyed out Icon for Tool Context is misaligned in the Tools Overlay in t...
Steps to reproduce: Create a 3D URP Sample Project Open Scene View and select a GameObject in the Hierarchy In Scene View, in the To... Read more
ArgumentOutOfRangeException is thrown when using Spline Instantiate with...
Reproduction steps:1. Open the attached “SplineInstantiateBug.zip” project2. Open the “SampleScene”3. Observe the Console Expected r... Read more
Crash on Meta Quest 2 when using Vulkan
How to reproduce:1. Open the attached project "SurvivalURP12.zip"2. Build And Run the project on Meta Quest 2 Expected results: Play... Read more
[VFX Graph] HLSL VFXFIXED_RAND isn't working in custom HLSL while mentio...
Steps to reproduce: 1. import the procided Package 2. Drag and Drop the VFXG_RandomHLSL.vfx in a scene 3. Open the VFXG_RandomHLSL.v... Read more
[VFX Graph] HLSL Redefinition error when input have the same name as att...
Steps to reproduce: 1. import the provided package 2. VFXG_HLSL_AttributeRedefinition 3. Try to Compile Actual results: VFX doesn't ... Read more
SpeedTree importer fails to import .st files when path to the project in...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Pine_B/Pine_B.st” Asset in the Project window3. Observe the... Read more
[Android]Builds fail when multiple "Unable to parse file" errors are thr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more
The search bar text gets cleared when switching between package types in...
Reproduction steps:1. Create any project2. In the Menu bar select Window → Package Manager3. In the Package Manager window enter any... Read more
AssetDatabase.GetAssetBundleDependencies returned list doesn't include d...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select “Assets/BundleA/A” Prefab3. In the Inspec... Read more
Some of the "NativeText" methods use "stackalloc" which causes a stack o...
How to reproduce:1. Open the “native_text_to_string_bug“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open