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Error "type is not a enum value" logged when ordering Reflection Probes ...
Steps to reproduce: Open any Project Add 2 Reflection Probes to the Scene Navigate to Window > Rendering > Light Explorer and ... Read more
[UI] Resolution is labeled as Near Clip in Cubemap Capture Settings
Steps to reproduce: Open any Project Add a Reflection Probe to the Hierarchy and select it In the Inspector, observe "Near Clip" und... Read more
Crash upon undo/redo operations performed repeatedly and errors are thrown
Steps to reproduce: Disclaimer! It will need lots of patience 1. Import the attached package 2. Perform around 20-30 clipboard opera... Read more
[URP] [UI] Columns are mislabeled in the Reflection Probes section of Li...
Steps to reproduce: Open any Project Add a Reflection Probe to the Scene Navigate to Window > Rendering > Light Explorer and c... Read more
[UI] Labels to enable or disable Columns for Reflection Probes Clipping ...
Steps to reproduce: Open any Project Add a Reflection Probe to the Scene Navigate to Window > Rendering > Light Explorer and c... Read more
System.InvalidOperationException is generated in exported XML when runni...
How to reproduce:1. Open the attached βIN-86059β project2. Open the Test Runner window (Window β General β Test Runner)3. Ensure the... Read more
Missing Mono Scripts in Sample Scenes in URP Package Samples
Steps to reproduce: Open a Unity URP Project Open Package Manager via Window > Package Manager Find the Universal RP package and ... Read more
Matrix type variables can't be edited unless Graph Inspector is expanded...
How to reproduce:1. Create a new URP Unity Project2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shade... Read more
Light artefacts visible in Scene and Game view when changing Cube GameOb...
Steps to reproduce:1. Create project using 3D URP template2. Create Cube GameObject in the project3. Make sure Cube GameObject is se... Read more
Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW' is thrown after buil...
Steps to reproduce: 1. Create a new project using High Definition 3D Template 2. Build and Run the project Actual results: "Shader w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open