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0
votes
Fixed

Duplicated prefab instance has unexpected position in the Hierarchy

Scene Management

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Jan 24, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21

Steps:1. Create a new Untitled scene==> There are "Main Camera" and "Directional Light" GameObjects2. GameObject -> 3D -> C... Read more

0
votes
Not Reproducible

Visual C# Compiler cannot find source files because it is looking at old...

Asset - Database

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Jan 24, 2020

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Version/s: 2019.1.0a10

To reproduce: 1. Open attached project.2. Run test: Tests -> MoveFilesAround3. Inspect console. Microsoft (R) Visual C# Compiler ... Read more

0
votes
Won't Fix

[IMGUI] Preview window doesn't close when it is selected from the title ...

IMGUI

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Jan 24, 2020

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Version/s: 2020.1.0a19, 2020.1.0a21

Right-clicking on the title bar of the preview window and selecting close from the options doesn't close the preview window, however... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Fixed

[QuickSearch] Complete file names are not searchable

Package: Quick Search

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Jan 24, 2020

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Version/s: 1.5.0

1. Create a new project2. Install Quick Search 1.5.03. Enable new experimental index4. Create a new material named MonitoredAssets.m... Read more

0
votes
Postponed

Ghost empty folders are left behind when after calling Refresh, Director...

Asset - Database

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Jan 24, 2020

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Version/s: 2019.1.0a10

To reproduce: 1. Copy script to any project with NUnit package.2. Run test.3. Inspect folder in explorer/finder Expected: only one f... Read more

0
votes
Fixed

[HDRP][D3D12] "generating mipmaps for array textures is not yet supporte...

HD RP

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6

On creating a new project with HDRP template and switching graphics API to D3D12, "generating mipmaps for array textures is not yet ... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

Transform values change by a tiny amount when undoing parenting

Scene Hierarchy

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Jan 24, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a21

How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a new cube and observe its scale and position ... Read more

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