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[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce: 1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project 2. Enable Code Coverage (Pr... Read more
[IMGUI] Open Editor button is not getting refreshed after closing Tier S...
Open Editor button is not getting refreshed after closing Tier Settings Editor Window. User need to hover the mouse to Project Setti... Read more
[VFX Window] Layout update is struggling to process current layout error
Repro steps: 1. Create a new VFX asset 2. Add a Position (Sphere) block in Initialize 3. Under Arc (Angle), enter the following valu... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce: 1. Create a new project 2. Try changing game objects name with Handwriting to text functionality Expected resul... Read more
[TMP] Unable to add key to recording Animation of UI component - Text (TMP)
Unable to add key to recording Animation of UI component - Text (TMP). Only Shader values which are added as default in LiberationS... Read more
[iOS 13] Screen.SafeArea values are incorrect after app pause and orient...
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Rotate the screen 4. Lock the ... Read more
Presets can't be deleted in Presets Manager until specific preset is sel...
How to reproduce: 1. Create a new project 2. Open Edit -> Project Settings -> Preset Manager 3. Select Add Default Preset -> Importe... Read more
[HDRP] "Upgrade Fog Volume Components" does not keep old values when upg...
Reproduction steps: 1. Create an HDRP project in 2019.2 2. Create a "Rendering -> Scene Settings" GameObject 3. Change some "Exponen... Read more
[2018.4] UnityWebRequest.java has a sHostnameVerifier which doesn't have...
UnityWebRequest.java has a sHostnameVerifier variable which doesn't have server identity check implemented. Actual result: the veri... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce: 1. Open the attached 'project-1190664.zip' project 2. In the open Hierarchy window create a new gameObject Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Layer render order is not respected inside the Android Player when using GPU Resident Drawer.
- “You are not using the recommended Android NDK, versions other than 27.2.12479018 are not officially supported.” warning is still displayed when Android SDK is set to the correct NDK version manually
- OnWillSaveAssets receives an empty paths array when saving a new Scene
- UV Node's Label is cut off when Preview is collapsed
- Dragging Search Query Block can remove its color