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[Improved prefabs] Override window displays options even when there are ...
Override window displays options "revert all" and "apply all" even when there is no dependency to override. Also, the dependencies d... Read more
Unity crashes when starting a coroutine on click
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Click on the Game View Actual: Editor crashes Reproducible with: ... Read more
[XR][Android][Cardboard] Application crashes when having both GLES3 and ...
How to reproduce: 1. Open attached project 2. Build&Run application on Android Result - Notice that crash occurs on devices Notes:... Read more
Code Analysis Settings in Visual Studio are reset when Launching Unity
How to reproduce: 1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio 2. In the Solution Explorer ... Read more
[iOS] Unity Remote 5 getting Assertion failed on expression: 'uploadDstF...
To reproduce: 1. Open users attached project "ScARedyCAS-Unity.zip" 2. Open "XnAR_Test.unity" scene 3. Connect iOS device to your ma... Read more
All Instances of different prefabs disappear from the scene when one of ...
Steps to reproduce: 1. Open users attached project 2. In Hierarchy window expand GameObject "Root" and then expand GameObject "Battl... Read more
Interrupting a transition from empty state on an override layer makes fu...
Steps to reproduce: 1. Download and the attached project 2. Enter Play mode: 3. Press "InterruptTransition" Expected result: animat... Read more
Fresnel Effect preview window doesn't give a smooth transition when chan...
How to reproduce: 1. Create a new LWRP template project 2. Go to the menu bar ->Window-> Package Manager 3. Update Shader Graph to t... Read more
Preview window of the ShaderGraph isin't cleared when adding a new shape...
How to reproduce: 1. Open the attached project 2. Open SpiderRobotGraph shader (PBR shader created with ShaderGraph) 3. Change Node... Read more
MenuItems with validation set to true do not get greyed out in the right...
How to reproduce: 1. Open user-submitted project (ValidateContextMenu) 2. Select the 'Main Camera' GameObject 3. In the toolbar clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
- [macOS] Display flickers with bright colors when built Player uses 2 or more Displays