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Feature Request

Votes

0

Found in

6000.0.33f1

6000.1.0a9

Issue ID

UUM-92402

Regression

No

The LOD Group CrossFade Animate Cross-fading feature does not fade when the GPU Resident Drawer is enabled

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Use the “S“ key to move the camera backward

Expected result: Objects fade out
Actual result: Objects disappear without fading out

Reproducible with: 2023.3.0a8, 6000.0.33f1, 6000.1.0a9
Not reproducible with: 2022.3.55f1, 2023.3.0a7

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Does not reproduce when GPU Resident Drawer is disabled

  1. Resolution Note:

    Moved this to a feature request.

Comments (1)

  1. benjr34

    Oct 18, 2025 17:42

    I can't see how it's a request while a function was broken without any warning in the inspector. Plus crossfade by time is faster and more consistent visually. Bring it back!

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