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Animation is not playing when root bone is named differently than in ori...
To reproduce:1. Open my attached project2. Enter Play mode - two animations playing3. In Hierarchy, find ChangeThisToBone001 and ren... Read more
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:1. Create an empty project2. Open Build settings3. Change Build target to iOS4. Build for iOS5. When build comple... Read more
Errors when installing Playmaker
Steps to reproduce : - import the Playmaker package from the Asset Store and notice the errors. error CS1704: An assembly with the s... Read more
[ScriptUpdater] Script Updater fails to run when importing NGUI package
Steps to reproduce : - import the NGUI package from the Asset Store and notice the errors https://www.assetstore.unity3d.com/en/#!/c... Read more
Can not receive information about microphone devices when name contains ...
Reproduction steps:1. Open project attached (MicrophoneBugTest.zip)2. Press play.3. Press on button to check print your Microphones ... Read more
[iOS] [Metal] UI flicker
Reproduction steps:1. Download the attached project.2. Open the EditorSettings.asset file in the ProjectSettings folder.3. Add "Hidd... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip"2. Open "4_spots" scene3. Look at the Scene View Expected ... Read more
Game view becomes gray in Unity 5.5 when using PP stack with multiple ov...
To reproduce:1. Open project( link in edit)2. Play scene Expected vs Actual: Game view becomes gray instead of showing skybox Reprod... Read more
[iOS] OnEndDrag isn't called when using remote and OnBeginDrag was calle...
To reproduce:1. Open attached project2. Select an iOS device to be used for remote3. Press play4. Click and drag the missle icon bef... Read more
Gizmos are Drawn only for the top most Camera
Reproduction steps:1. Open the attached project ("DELETEUnity55.zip") in Unity2. Open the scene Gizmos3. Make sure that the TopCamer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open