Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.5.1p3
Issue ID
907857
Regression
Yes
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:
1. Create an empty project
2. Open Build settings
3. Change Build target to iOS
4. Build for iOS
5. When build completes, navigate to: "{BUILDPATH}\Unity-iPhone.xcodeproj\xcshareddata\xcschemes" and open Unity-iPhone.xcscheme file
Result: under <LaunchAction> tag, the last attribute "queueDebuggingEnabled" is not included to the tag, since a premature right bracket ">" appears after allowLocationSimulation attribute.
Expected result: queueDebuggingEnabled is included in <LaunchAction>
Reproduced with: 5.5.3p2, 5.6.0p4, 2017.1.0b4
Did not reproduce with: 5.3.7p2, 5.4.5p1
Note: "LaunchAction.png" attached to the case displays the issue visually
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Map Viewer shows "Loading..." text instead of indicating users that Baked Texture Maps are missing
- "Analyze Import Process" button misaligned in Import Activity window
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
Add comment