Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.5.1p3
Issue ID
907857
Regression
Yes
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:
1. Create an empty project
2. Open Build settings
3. Change Build target to iOS
4. Build for iOS
5. When build completes, navigate to: "{BUILDPATH}\Unity-iPhone.xcodeproj\xcshareddata\xcschemes" and open Unity-iPhone.xcscheme file
Result: under <LaunchAction> tag, the last attribute "queueDebuggingEnabled" is not included to the tag, since a premature right bracket ">" appears after allowLocationSimulation attribute.
Expected result: queueDebuggingEnabled is included in <LaunchAction>
Reproduced with: 5.5.3p2, 5.6.0p4, 2017.1.0b4
Did not reproduce with: 5.3.7p2, 5.4.5p1
Note: "LaunchAction.png" attached to the case displays the issue visually
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] PointerEventData.pointerId value is incorrect when pressing a finger on the screen
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
Add comment