Search Issue Tracker

0
votes
Fixed

[Preset] NullReferenceException is thrown continuously on deleting Level...

Settings Window

-

Feb 11, 2020

-

Version/s: 2018.1.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a23

On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more

4
votes
Fixed

Crash on AudioManager::FixedUpdate when Starting Play mode after preview...

Audio

-

Jun 14, 2019

-

Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more

0
votes
Fixed

Dragging a prefab with a combination of multiple public nested [System.S...

Asset - Database

-

Feb 06, 2019

-

Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Drag the "broken" prefab into the scene Result: crash Reproduced on 2... Read more

0
votes
Won't Fix

Editor can be undersized below limit when in Play mode

Window management

-

Jul 06, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project or open an existing one2. Open the Game window3. Resize the Editor to the smallest possible... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

-

Dec 31, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

0
votes
Postponed

[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...

Asset - Database

-

Dec 11, 2019

-

Version/s: 2019.2.0a5, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more

0
votes
Fixed

Some packages triggers script recompilation at every editor startup

Packman

-

Jan 23, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2019.3.0f5, 2020.1

com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more

1
votes
Won't Fix

[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...

Asset Bundles

-

Mar 18, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open user-supplied project ("Asset Bundle Recompressor.zip")2. Download user-supplied Asset Bundle ("Standalon... Read more

0
votes
Fixed

Scene needs to be saved twice when creating an instance of a Prefab havi...

uGUI

-

Oct 31, 2019

-

Version/s: 2018.3.0a11, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project "1195283.zip"2. Create an instance of the "test" Prefab in a scene3. Notice that the s... Read more

0
votes
Duplicate

Custom Inspector loses prefab reference when that prefab is modified

Scene Management

-

Feb 08, 2019

-

Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project2. Open Bug/BugScene scene3. In the Hierarchy check MyInspector Game Object, "My custom m... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.