Search Issue Tracker
[Preset] NullReferenceException is thrown continuously on deleting Level...
On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more
Crash on AudioManager::FixedUpdate when Starting Play mode after preview...
How to reproduce: 1. Open the attached project "1162906.zip" 2. Open the Timeline window 3. Select TL GameObject in the Hierarchy 4.... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce: 1. Download and open the attached project 2. Drag the "broken" prefab into the scene Result: crash Reproduced ... Read more
Editor can be undersized below limit when in Play mode
How to reproduce: 1. Create a new project or open an existing one 2. Open the Game window 3. Resize the Editor to the smallest possi... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce: 1. Open the attached project (case_1208474.zip) 2. Switch to the Game window 3. Under Edit > Project Settings > ... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce: 1. Open user-submitted project (CrashDeleteScene) 2. Dirty the Scene(e.g. create a GameObject) 3. Save the Scene ... Read more
Some packages triggers script recompilation at every editor startup
com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more
[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...
Steps to reproduce: 1. Open user-supplied project ("Asset Bundle Recompressor.zip") 2. Download user-supplied Asset Bundle ("Standal... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce: 1. Open the attached project "1195283.zip" 2. Create an instance of the "test" Prefab in a scene 3. Notice that th... Read more
Custom Inspector loses prefab reference when that prefab is modified
How to reproduce: 1. Open the user's project 2. Open Bug/BugScene scene 3. In the Hierarchy check MyInspector Game Object, "My custo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material