Search Issue Tracker
[Preset] NullReferenceException is thrown continuously on deleting Level...
On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more
Crash on AudioManager::FixedUpdate when Starting Play mode after preview...
How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce:1. Download and open the attached project2. Drag the "broken" prefab into the scene Result: crash Reproduced on 2... Read more
Editor can be undersized below limit when in Play mode
How to reproduce:1. Create a new project or open an existing one2. Open the Game window3. Resize the Editor to the smallest possible... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more
Some packages triggers script recompilation at every editor startup
com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more
[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...
Steps to reproduce:1. Open user-supplied project ("Asset Bundle Recompressor.zip")2. Download user-supplied Asset Bundle ("Standalon... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce:1. Open the attached project "1195283.zip"2. Create an instance of the "test" Prefab in a scene3. Notice that the s... Read more
Custom Inspector loses prefab reference when that prefab is modified
How to reproduce:1. Open the user's project2. Open Bug/BugScene scene3. In the Hierarchy check MyInspector Game Object, "My custom m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved